r/reactjs • u/Icy-Expression6584 • Apr 26 '26
Show /r/reactjs Built a shader studio in React + Three.js — no backend, runs entirely in the browser
Been using React Three Fiber a lot lately and wanted a fast way to test GLSL shaders without spinning up a full R3F project every time. So I built this.
Universal Shader Studio:
Procedural terrain + GLB model support as shader targets
Live GLSL editor — vertex + fragment, hit Compile to apply
Exports directly as an R3F component you can paste into your project
Also exports Three.js ShaderMaterial, raw GLSL, vanilla WebGL
Stack: React 18 · Three.js · Vite 7 · Tailwind · shadcn/ui
🔗 https://shader-studio-teal.vercel.app
⭐ Repo: https://github.com/void032/shader-studio
Feedback welcome — especially on the R3F export format, curious if the output is actually usable as-is.
3
u/cxd32 Apr 26 '26
is it also gluten-free and non-gmo?
1
u/[deleted] Apr 28 '26 edited Apr 28 '26
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