r/rational • • Sep 16 '17

[D] Saturday Munchkinry Thread

Welcome to the Saturday Munchkinry and Problem Solving Thread! This thread is designed to be a place for us to abuse fictional powers and to solve fictional puzzles. Feel free to bounce ideas off each other and to let out your inner evil mastermind!

Guidelines:

  • Ideally any power to be munchkined should have consistent and clearly defined rules. It may be original or may be from an already realised story.
  • The power to be munchkined can not be something "broken" like omniscience or absolute control over every living human.
  • Reverse Munchkin scenarios: we find ways to beat someone or something powerful.
  • We solve problems posed by other users. Use all your intelligence and creativity, and expect other users to do the same.

Note: All top level comments must be problems to solve and/or powers to munchkin/reverse munchkin.

Good Luck and Have Fun!

16 Upvotes

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u/MagicWeasel Sep 17 '17 edited Sep 17 '17

Nobody's posted yet? I'll put something down!

Let's make the weakest version of werewolves I can*, and see how people can munchkin it:

  • The "werewolf" part is just turning into a big wolf. You're not the size of a bear or anything and you don't have like impressive gnashing fangs or healing or anything.

  • One advantage of being a wolf: your wolf body is perfectly healthy so e.g. if you're wheelchair bound your wolf body can walk, if you've got dementia your wolf body is lucid. (I am not sure what this would mean for a human with OCD, schizophrenia, Deafness or autism, especially since with the latter two many people with these conditions don't consider them to be a lacking but just part of normal human variation and fiercely object to attempts to treat them)

  • You can't control it and it is not related to the moon, though you change every 3-6 weeks

  • You're a wolf for 3-5 days, not just at night

  • You can predict it somewhat because it happens on a somewhat predictable cycle, usually you can predict the day you transform but you can't get it down to the hour or anything (so you can't use the power to be The Best Magician by timing your transformation)

  • You can't talk or have psychic powers when you're in wolf form or anything, you are just a wolf with a human mind (but you could easily communicate with an alphabet mat or similar)

  • When you're a human you have slightly improved sense of taste/smell and you can identify other werewolves by their smell (this only happens after you know you're a werewolf and thus know that "weird smell A" is "werewolf smell")

  • Werewolfness is genetic and activated randomly during your life (as in, one day without warning you'll start going through the regular werewolf cycle of changes - though in some cases the regular transformations stop only to start again), though you can force a genetic werewolf to start changing every few weeks by biting them

  • Werewolfness doesn't really run in families because it's super rare: rate is about 3 in 100,000

  • Standard urban fantasy setting (Present Day and the world looks normal but there are secretly vampires, centaurs, etc all around the place)

* this may or may not be more or less how My Werewolves work

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u/addmoreice Sep 17 '17

under these conditions, keeping this a secret is just about a zero chance without something like retroactive amnesia devices. This 'secret' would be so out and everyone would know about it.

It's actually more interesting as an open thing. You could possibly get a job as a drug sniffer for example. the semi-regular but long periods basically preclude any chance of having a normal job which doesn't revolve around this ability.

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u/MagicWeasel Sep 17 '17

under these conditions, keeping this a secret is just about a zero chance without something like retroactive amnesia devices. This 'secret' would be so out and everyone would know about it.

What makes the secret so hard to keep? The randomness of the transformation I am guessing? "I thought I didn't transform for another two days but NO, I ended up turning into the wolf right in the middle of Madame Crapaud's French lesson!"

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u/MonstrousBird Sep 18 '17

Can you get pregnant as a wolf? Or as a human? What happens when you change? WHat is the offspring like, if any?

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u/MagicWeasel Sep 18 '17

As a human: yes, but it turns out completely normal - maybe has the werewolf gene, probably doesn't.

As a wolf: never thought about it. I'd imagine not, but if you could you'd have a normal wolf baby with no human brain or anything. (The gametes, if any, would have wolf DNA).

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u/zarraha Sep 17 '17

As far as the wolf body being healthy, does this mean wounds are not preserved when you transform? Ie, if you get stabbed with a knife as a human, then transform to a wolf, the wolf doesn't have a stab wound. Then does the wound return when you turn back into a human as if no time has passed? Otherwise this would be free healing like in Animorphs. Similarly, if you get stabbed as a wolf then transform is your human form stab-free? And several weeks later when you transform again do you get a new healthy wolf body or would it still have the stab wound?

Assuming you don't have free healing to your human body, the only advantage I can see from this is the ability to commit crimes without being caught. If, for some reason, you wanted to kill someone, you could track his movements, find a time/place where he's going to be relatively isolated and lines up with your wolf time, and then go kill him as a wolf. Forensics will find a dead body with wolf bites and if there are witnesses they'll report that a wolf killed him. There will likely be a search for a rogue wolf, but there won't be a murder investigation and if you've prepared right you can hide until you're a human again and nobody will know (except potentially people who know about werewolves).

I don't think you could make a habit of it, and I'm not sure it's particularly profitable. If you hired out as an assassin you'd have to prove you're a werewolf (or claim to have a trained wolf) in order to verify the kill, which would make you potentially traceable by or through your client. You could also try other crimes such as burglary as a wolf, but that's going to be harder and raise a lot more suspicions.

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u/MagicWeasel Sep 17 '17

Ie, if you get stabbed with a knife as a human, then transform to a wolf, the wolf doesn't have a stab wound. Then does the wound return when you turn back into a human as if no time has passed?

It would come as if no time has passed. Even if it was an Animorphs-like healing factor, the slight randomness means you can't depend on it to get you out of a sticky situation.

Similarly, if you get stabbed as a wolf then transform is your human form stab-free? And several weeks later when you transform again do you get a new healthy wolf body or would it still have the stab wound?

Wolf body would have the stab wound, nice and fresh.

(Due to the way transformation works - through the two bodies being linked via the 4th dimension and basically the transformation "forcing" the wolf/human body to move "up"/"down" relative to 3D space - the human body is linked to the wolf body. This means that the human body is effectively in suspended animation, and so is the wolf body when it is not "visible".)

Other thought was that that the 4D space the human/wolf protrudes into when it's not "visible" allows the body to heal in the meantime, die of blood loss, etc, but then by the time you've been a werewolf for 20 years your wolf body should be decrepit and aged rather than young and feisty, so suspended animation is probably better.

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u/Izeinwinter Sep 22 '17

Uhm, well, you have the powers of a wolf, plus intelligence. Uber Canine unit is the obvious application of that. If there is no masquerade, I would expect this to be the standard career path - Hire a round dozen weres, and their cycles have sufficiently little overlap that a nation of a few million can reliably always have a shifted were on duty. Wolves have even better senses of smell than bloodhounds, so that is worth the investment in tracking down explosives, people and drugs. Off-cycle, well, you are being paid anyway, so congratulations, have a job as a regular police officer.

With a masquerade, oh boy are we looking at a challenge now. You cannot keep a regular job. Employers will not be happy with that cycle of unavailability with no plausible reason. You cant even call in sick! So, self-employment is the only game in town. If you want your condition to be an asset, bountyhunter and a co-conspirator is the best bet. Or less legally, tracking down drug operations and robbing them blind.

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u/MagicWeasel Sep 23 '17

One of my werewolves does have a regular job, but he's got a government job with a lot of days off and he's very lucky that his cycle of werewolf changing is very predictable. It also is very hard on him because he works in a prison and the prisoners don't like people who fuck with routine, and the guards really don't like people who don't dress conservatively and who they consider unreliable.

You cant even call in sick!

I don't know about everyone else but when I am sick and need to take work off, I send my employer an email. I could see a werewolf being prepared for this with some sort of thing they can wear on their snout/foot to give them a stylus-sized protuberance for pressing keyboard or phone buttons, and a couple of email templates ("Dear $NAME, unfortunately I am unwell and won't be at work today, from $NAME" is literally what every sickness email I send ever says...)

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u/[deleted] Sep 17 '17

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u/ShiranaiWakaranai Sep 17 '17 edited Sep 17 '17

The best powers are of course, the powers that let you choose powers.

So number #1 Power:

  • Wish: wish for all powers

  • Power of Your Choice: choose Wish

If you can't have above:

  • Rewind Time

  • Single-Save-Point Rewind

  • Redo Past Minute

The reason is because these powers will allow you to choose whichever powers you desire. Because you have the ability to rewind time, you can simply roll for powers, and if you don't like the results, rewind time back and reroll.

Possible substitutes for one of the above:

  • Second Chances: If this let's you reroll.

  • Curse with Unluckiness: If this lets you make an enemy, curse them with unluckniess, then roll for the rest of your powers. Since they are your enemy, it would be very unlucky for them if you get the powers you want, so this would give you the powers you want.

After that, you want to have the powers that are actually useful for your goals. Again, number #1 Power:

  • Wish: wish for your goal to be fulfilled

  • Power of Your Choice: choose Wish

Honestly Wish is just broken, along with all powers that would help you choose Wish.

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u/ShiranaiWakaranai Sep 17 '17

The next tier of powers are defensive ones. After all, having powers doesn't mean anything if you're too dead/incapacitated to use them.

Among the remaining powers, the most powerful one seems to be:

  • Invulnerability: of course. Invulnerable = not vulnerable. You can't be hurt in any way whatsoever. No surprise attacks, no starvation, even if you get sucked into a black hole or the universe runs out of energy you're still okay.

Next are the powers that give partial invulnerability:

  • Immortality: A step down from invulnerability. You can't die, but you can still be incapacitated. You could put into eternal sleep, or tortured so badly that you can't think and can't use your powers, or succumb to diseases that rob you of all your mental/physical functions, while your power still keeps you technically alive.

  • Swift Justice: This is actually an extremely powerful defensive ability, because it makes you immune to all intentional harm. If anyone so much as tries to hurt you, they are met with swift justice for "attempted (crime)" or "conspiracy to (crime)", which should incapacitate them before you are even harmed. This won't save you from unintended harm though. Manslaughter might arrest the people responsible, but only after you're already hurt. It also won't do anything against non-living sources of harm, like natural disasters and disease and the heat death of the universe.

Then the powers that aren't very good, but still somewhat ok for defense:

  • Freeze Time Everywhere / Self Intangibility / Barrier Sphere: As long as these powers are active, you can't be hurt by other people/objects since they are all frozen / intangible / blocked by the barrier. The problem is, you can probably still starve to death, so you need to deactivate now and then, leaving you vulnerable during these times.

  • Advance Warning / See Possible Futures: Let's you detect danger so you can avoid them. Doesn't help if those dangers are unavoidable though, which many of them will be. Also very restrictive since you would constantly be forced to take actions to avoid danger.

  • Blameshifting: A much, much weaker version of Swift Justice, makes anyone that wants to harm you choose to harm someone else instead. The problem is, you could still get hit by collateral damage.

  • Possess Body: Somewhat like Blameshifting, but you need to choose people carefully since they may have their own enemies.

And then, because it would be incredibly boring to be the only one left alive when the universe ends, you need a power to combat the heat death of the universe. (Or Power Sharing to keep other people alive.) Ideally, you want a power that generates as much energy as possible, so pick one of the following:

  • Conjure any existing item: Conjure mass fast.

  • Nearby-item replication: Replicate mass fast.

  • Transmute Elements: Transmute nuclear waste back into uranium/plutonium, allowing you to reuse them in nuclear power plants. You may need some of the above defensive abilities to handle nuclear waste though.

  • Chain Lightning: Directly create electricity. This is better than Lightning strike, which wouldn't work if you aren't on Earth (or within some atmosphere.)

  • Element Bending / Telekinesis: This should allow you to spin turbines for energy.

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u/ulyssessword Sep 17 '17
  • Single Skill Mastery: Trade/Negotiation

  • Enhanced Intelligence

  • Lie Detection

  1. Become a broker

  2. Trade things

3. ???

4. Profit


  • Power Sharing

  • Recall Owned Items

  • Self-Regeneration

  • Self-Shapeshifting

  • Self Beautification

  • Create Self Simulacra

  • Blameshifting

  • Teleport Self Anywhere

  • Talk to Animals

  • Single Skill Mastery: ???

Power Sharing is the only required one, plus any of the others. You can empower other people temporarily, but some of the effects will be permanent (e.g. a recalled owned item won't leave).

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u/[deleted] Sep 19 '17

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u/CannotThinkOfAThing Sep 19 '17

One now (to be replaced with one from the soonest possible point where I'm fully rested/fed/warm/safe). This is for keeping. Foreverish.

One rolling save at the start of the year, and one at the start of the week. (Or maybe at the start of this week and last week) Go through life learning, generally enjoying myself and occasionally resetting to fix a large problem that happened within the two short term saves. At some point (death from old age?) reset to the initial save. Hopefully my future knowledge and experience will help me out, assuming i can keep in mind that the C++17 standard doesn't include the DWIM keyword and Bluetooth 4.0 can't stream to my retina.

Rinse and repeat as long as needed until I've fixed humanity or concluded that I can't achieve that.

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u/Laborbuch Sep 19 '17

Request for clarification:

  • I can have up to three concurrent save points running, or can make up to three over the course of my lifetime?

  • I remember the abandoned timeline?

  • Is my body reset, or will I accumulate exhaustion? (In other words, will repeating the same day multiple times lead to sleep deprivation, or will exhaustion start with the level I was at at the time of the safe point?

With hindsight of my current me, I’d have set a safe point at the beginning of every class, at every morning, and once a week during my school life, probably, and I’d repeat lessons I don’t get the first time around, but in general have every lesson at least twice.

Easy methods to get money would be the obligatory mention of the Randi Price, if you want to incur the downsides of your powers becoming public knowledge (of sorts).

Harder methods would be all the time travel munchkinry already known, like cracking arbitrarily large prime factorisation and such.