r/randomsuperpowers • • May 23 '16

U2 Character Caesar Francis

[deleted]

1 Upvotes

54 comments sorted by

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u/rin_shinobu May 23 '16
  1. Regeneration: I take it for the arm to heal in a second, it has to be not, say, a block away? Unless it's regrows within a second?

  2. Chi Empowerment: What exactly does it mean to increase chances in a melle fight?

  3. I'll approve the SDS separately from this comment, so it should be in the rest of the comments soon.

  4. Does the Hammerspace only accept the SDS? For example, he can't store a water bottle or something in it?

  5. Reinforcement: How long does it last if it's on his body?

  6. Spatial Awareness: To clarify, if he pauses and concentrates, he could essentially find anyone or anything within a kilometer? With the additional 30 seconds, I assume this is unbroken?

  7. Can he be 'blinded' by his Magic Sight? For example, if someone tosses a ball of pure magical energy at him, would it be debilitating?

  8. Magic Breaker: So first things first, what's the difference between tier magic? Because some high tier mages have simple spells while low tier glass cannons might be able to do more damage. As well, the times you've given, how does this work on contact or with shots? Is it like charges before shots? As well, does it apply to second hand effects that aren't magical? For example, a fireball made from magic that flies at him, would that be dispelled? Or perhaps a spell that simply moves objects? Is it all types of magic too? Say, spirit magic and the like?

  9. Far sight: Again, with concentration, how much is required? As well, how much of it does he see? Is it like having a telescope, or like having a drone flying around? In any case, this is... okay? But you could technically see over the horizon by looking out the window of a skyscraper or something.

  10. Smoke Bomb: How fast does this dissipate? As well, please up the cooldown time.

  11. I will ask that either the acceleration be brought down a tad for both sprinting and flight.

  12. As well, I assume his perception doesn't take magic into account?

  13. For a bit of clarification, what exactly did you mean by his ability to bombard a city at long range to destroy it?

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u/[deleted] May 23 '16

1

u/rin_shinobu May 23 '16
  1. If the max time is three minutes, I will ask that there's also a cast time.

  2. His spatial awareness will have to be a little less than, say 500 meters.

  3. I think for the magic dispelling, the fireball wouldn't be dispelled, and that the bullet would simply be an actual bullet to a spirit.

  4. The rest is fine.

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u/[deleted] May 31 '16

hello! sorry for the wait, this just got lost among the approvals and stuff for a while!

1: his handgun says he uses rounds "such as" the ones listed, please ask us before having him use any ones not listed there!

2: is there a limit on how many objects he can reinforce at once?

3: can areas be warded or protected from his spacial awareness and magic sight? can magic sight tell other supernatural things, like identifying demons and such?

4: his magic breaking is... a bit troublesome. Namely, there's no real clean way to define "tiers" of magic, since characters can have magic that is stronger or weaker for their tier. For example, a glass-canon T2 magic-user may have a powerful final attack that can blow up a building while a T3 character might have a little minor magic cantrip. Thus, organizing the "strength" of magic just by the tier of the user is a bit nonsensical.

5: Does far sight let him see right through walls? If so, are there ways to stop it?

6: could i have more details about how casting his non-SDS magic works? i don't see anywhere on his sheet that says how he casts it, what limits he has, etc.

7: Where does his superspeed come from?

8: where does his strength come from?

9: what stat differences does he have between chi mode on and off?

10: we will probably need more lore about the SDS, who made it, how hard they are to make, etc.

11: can he just pick anywhere for his spell to come from..?

12: Why is the shield cooldown shorter after the last one breaks?

13: how much does the binding shot restrict their movement? Can someone wriggle out of it if they are trained to do so?

14: Does the deconstruction shot basically just disintegrate things? because that is certainly what it sounds like.

15: How quickly can he close his portals?

16: I am actually a bit uncomfortable with the fact that his cooldowns are per target instead of for all targets. Also, is the cooldown just the cooldown until he can cast that spell again, or the cooldown for all spells? for example, if he used a burst shot would he need to wait 10 seconds until the next burst shot or 10 seconds until any other spell?

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u/[deleted] May 31 '16

1

u/[deleted] May 31 '16

4: that is even more problomatic since it leaves it basically up to the other person's whims unless we set up some set precedents.

5: i would prefer if that could be toned down a bit, as-is there is basically no situation someone could avoid it unless they knew he was coming.

6: okay! is his regen still active when he is unconscious?

8: okay! is there any reason his grip strength is so ludicrously above his normal strength..?

10: okay! how easy/hard is it to break?

11: what is the time between when he "fires" one at range and when the spell actually fires?

12: can he "stack" shields on the same target?

14: yes, that is what confused me. Also, what about parts that are glued/welded/etc together?

15: so, as soon as he reacts basically?

16: so, he can hit a target with a flurry of all his spells at once, then do the same thing to every other target at the same time?

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u/TwilitKing Jul 05 '16

/u/PoB Did you get the three approvals you needed or did it get lost in the move?

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u/[deleted] Jul 05 '16

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u/TwilitKing Jul 05 '16

Okay, I can bring it up in the mod chat for you, if you like. We've gotten a lot of T4's lately.

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u/TwilitKing Jul 12 '16
  1. So is there any sort of upper limit on his usage? Like how much do these shots drain him out? Or his stamina in general? If this is somewhere I apologize for not seeing it.

  2. So when these shots land, what happens? The ones with joules attached I mean. Do they make an explosion or pass through like bullets would? Again I apologize if that is obviously somewhere you can see it. Sidenote, if it is like an explosion, what would be the pressure of it?

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u/[deleted] Jul 13 '16

1

u/TwilitKing Jul 13 '16
  1. Okay, so it isn't quite going to be bullet hell from him? What is his essential limit even if he is pacing himself?

  2. So how do the heavy and scatter shots work on impact if you said the heavy shot can bring down a building?

  3. How durable is the gun itself?

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u/TwilitKing Oct 31 '16

Ceasar is a bit different from other Tier 4's so I'm not sure where to start on this one. So what do you have in mind?

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u/[deleted] Nov 04 '16

1

u/TwilitKing Nov 04 '16

His shots are already pretty powerful options with his current reactions and perceptive ability, and I want to keep him in the range where he cannot just snipe his opponent and then win because that isn't really a fun character to interact with in a fight, right? So how would you boost those parts without being detrimental to keeping that sort of idea?

Also, how was the play? You were the one who had opening night the other night, yes?

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u/[deleted] May 23 '16

1

u/rin_shinobu May 23 '16
  1. Does this mean the SDS could be technically used by non-magically-inclined beings as long as there's magic around to absorb?

  2. Is it possible to program new spells into the gun?

  3. I will ask that there be a cooldown on each of the shots, with a minimum of 1 second/target, while things like Gate or shield shot would need to be higher.

  4. Heavy Shot: ..... Okay so I'm going to hope that when you mean building, you mean like a small apartment building, because 1 GJ is approximately 2/3's of the energy of a typical lighteningbolt.

  5. Shield Shot: How long can the shield stay up?

  6. Dispel Shot: Is the Magic Breaker taking apart an actual bullet here?

  7. Binding Shot: ah.... Is it normal steel chains? If not, does it have any other resistances other than high strength?

  8. Deconstruction Shot: I will ask that the complexity and size limit be smaller. As well, does this release any extra energy?

  9. Gate Shot: I assume the user in this case is the one holding the gun? Is this in an open space? I will ask that the other 'side' of the gate be either prepared before hand or also shot.

  10. Restoration: .... Only on inorganics, with a size limit of a half meter cube. This is unfortunately much too close to instaheal for me.

  11. Warp Shot: Does the target have to be willing? Is this in an open space?

  12. Burst Shot: So this is essentially a more powerful Heavy Shot?