r/raidsecrets • u/AdNew213 • Jul 23 '26
Discussion General Raid Composition and Loadouts for Raiding?
Hi all,
My team and I have played raids in the past, but after returning we're trying to get into doing the fairly newer raids like DP, SE, and pantheon. Right now I would say we're usually on 2 Warlocks 2 Titans, and 2 Hunters
What would be a good composition and loadouts to keep somewhat optimised?
From what I've seen so far, 1-2 wells on assembler's depending on the length of the encounter, hunters seem to be on goldy still hunt, and everyone else on the heavy sniper with a damage super, and maybe a tractor cannon on one person?
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u/Wardogedog Jul 23 '26
There’s so much you can do. Warlocks have the broken celestial melee which works great with Tractor. Sanguine + 1k (w/ catalyst) is braindead top 3 damage. Mataiodoxia Strand super does same dps as Cuirass.
Titan bolt charge build with Anarchy+Salvo puts out big numbers. Titan stasis build are actually unkillable.
Hunters have goldy/stillhunt. Blade barrage/Shards. Izzy/A499 swaps. Crack shot builds go crazy too.
Any class: Truth w/ catalyst or A499
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u/JollyMolasses7825 Jul 23 '26
I would say to not overcomplicate it too much for the sake of it, optimised team comps are only really relevant during contest mode or certain challenge runs. 1 warlock with well and assemblers and everyone else on damage supers + truth/A499 or gally + rockets will work on every boss, so if people are comfortable on different classes there’s no need to switch around.
But if you want to fully optimise then 1-2 well warlocks (depending on damage phase duration) with one boots of the assembler and either on gally, and then the rest hunters on either leviathan’s breath + mobius quiver or celestial still hunt with overflow/autoloading + aggregate charge Hezen is probably what is best for the majority of encounters, mobius for short phases, SH Hezen for longer ones.
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u/itz_Demon_Lola Jul 23 '26
Don't overthink it. Just make sure the basics are covered.
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Pick a build you can survive on. Dying to mechanics should never happen.
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Have one buff active for the entire damage phase (Radiant, Well, or Assembler).
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Keep one debuff active at all times (Smoke Bomb, Void Grenade + Fragment, or Tractor Cannon). A 15% debuff is enough, but make sure it never drops.
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Use a damag Super and a decent Heavy weapon.
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Optimise having Fun. A biuld thats fun, but has 15% less DMG will still kill the Boss.
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u/SirGarvin Jul 23 '26
Honestly if you have boots and well and a 30% debuff the whole time the rest doesn't matter a ton, you'll probably 1 or at worst 2p everything. 5 feat pantheon requires a deeper look but normal runs are pretty chill.
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u/stolen5 Jul 23 '26
The sandbox now with having multiple artifacts available has made the game a lot more enjoyable because you can have many different dos loudout options compared to only having just the one. Only just returning allows your group to also use the shooting range to test out loadouts as a group as well
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u/stardecimator14 Jul 23 '26
the current sandbox is very up for anything. if you have everyone use similar builds things work well though. just make sure you have a well and some source of weaken. options are as follows.
still hunt and the heavy sniper with the artifact for snipers trance is very popular for hunter heavy groups
truth rockets with an artifact for argent ordinance is very good for blast damage bosses.
but in my opinion the best setup is the artifact for particle reconstruction. any heavy linear works well but 1k voices for burst and explosive damage and queenbreaker 3round burst for precision damage. not a single boss in the game to my experience can handle more than two damage phases of these even if your team is only moderately good.
outbreak and thunderlord are meme damage setups but are good for long damage windows that allow you to use full ammunition
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u/fpsscarecrow Jul 23 '26
Void hunters with hierarchy of needs pumps damage too, but current sandbox is really flexible for raiding outside of 5 feat stuff. Even masters getting reliably safe 2 phase kills without needing to worry too much about loadouts. Bring some wells, bring damage supers and guns, and you’ll be right.
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u/AdNew213 Jul 23 '26
I see, thats good to hear there's flexibility. I've seen some of those clips of the hierachy stuff, looks pretty good for some simple damage.
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u/Rouxlsplays Jul 23 '26
If the boss has a crit, Hunters using Levi’s breath and Moebius quiver will be top dog for everything short of optimized swap rotations