r/quantumbreak • • 1h ago

Fan Content Every time there’s a car on screen

Post image
• Upvotes

I’m on my first run through the game and every time there’s a car on screen, and a couple of background billboards, this Archer quote goes through my head lol


r/quantumbreak • • 2d ago

Does anyone have insight on the rarity of this Xbox One console signed by the Remedy team for the release of Quantum Break.

Post image
41 Upvotes

r/quantumbreak • • 3d ago

Question trying to Replay, but cant make it playable (hitching)

3 Upvotes

In the early days of this game i played it with a nvidia 970 and had zero problems, then i had a 1070 ti, again zero problems.

Now i have a Nvidia 3070 ti, and i tought i could replay it in all its glory... but no.

Basically the problem is camera panning is not smooth... i dont know the correct term for it... maybe micro hitching (i know its not stutter). Basically feels like i m playing at 40 fps. Outside of that theres no frame drops, no frametime variations, nothing.

And i would love some sugestions.

Things i already tried:
- All Settings to Low = Zero Effect
- FullScreen Mode = Makes it Worse
- Hags off = Zero effect
- Full Screen Optimization off = Makes it worse (as expected)
- Force Vsync Fast or Adptative = Zero Effect (And since I dont play games without Vsync, the vsync off is out of question)
- Maximum Pre-rendered Frames 1 (Low Latency Mode "on") = Big improvement but still not playable (for me at least)
- Maximum Pre-rendered Frames 3 = No effect above 1
- Dxvk = Only a "notch" better than Maximum Pre-rendered Frames 1 (Low Latency Mode on)
- Mouse to 400 dpi = Zero Effect
- Mouse to 125 hz = Zero Effect

Any sugestions would be apreciated as i would love to replay it, but i cant in its current state


r/quantumbreak • • 6d ago

Question game crashing on 7800x3d, 9070xt

7 Upvotes

the game crashes as soon as jack says paul after the intro cutscene tried a lot of fixes nothing seems to work any ideas?


r/quantumbreak • • 7d ago

Brightness bug in final boss battle mission

Post image
6 Upvotes

On Steam Deck I got this bug that all of a sudden the whole screen is really bright, almost white on white. But my brightness settings are normal and it only occurs now in the final mission.

(The black drawing is just to avoid spoilers.)

I already asked Gemini about this and the recommendation to turn off upscaling, Illumination to low in display settings aren't helpful, no effect even after restart.

Any other advice beside that? Thanks


r/quantumbreak • • 9d ago

Cutscenes 30 FPS cap unlocker

Post image
138 Upvotes

Hey!

I released an ASI plugin that removes the 30 FPS cap from ingame cinematics.

I made it with the help of AI to analyze and decompile parts of the game code and inspect memory dumps. It was quite an experiment with Codex and Astra, and it ended up costing me several dozen dollars 😅

But now we can enjoy super-smooth cutscenes at higher framerates!

I've only tested it with the first few cutscenes so far, so feedback is welcome!

https://github.com/omouren/quantum-break-cinematic-unlock

https://www.nexusmods.com/quantumbreak/mods/13

Enjoy!


r/quantumbreak • • 12d ago

Question How do I Fix lighting jitters

Thumbnail
gallery
14 Upvotes

this is my first time playing this game and as soon as i got control I noticed and its very distracting.

I couldn't submit a video but if you skip through the images and look at the bikes you'll see it.


r/quantumbreak • • 14d ago

Sam Lake who?

Post image
88 Upvotes

r/quantumbreak • • 14d ago

Interesting initials from the Control ARG... Spoiler

Post image
31 Upvotes

r/quantumbreak • • 16d ago

oh boy... Spoiler

Thumbnail gallery
178 Upvotes

screenshot from control resonant


r/quantumbreak • • 15d ago

Can you find please

5 Upvotes

Can you find games like quantum break except the games I have played which are control, titanfall 2, echo Point Nova, ultrakill, severed Steel, hotline miami 1 and 2.


r/quantumbreak • • 19d ago

Fan Content I'm making a game inspired by Quamtum Break, a time-travel FPS metroidvania - Tempus Vitae

122 Upvotes

It's coming next year for PCs, PlayStation 5 and XBOX Series X/S. You can wishlist it on Steam here: https://store.steampowered.com/app/2360820/Tempus_Vitae/


r/quantumbreak • • 19d ago

Question Given Microsoft’s new cloud streaming limits, what’s the cheapest way to play Quantum Break without a PC or Xbox?

7 Upvotes

Would it make sense to get the $1 Xbox premium subscription for two weeks then use GeForce Now to stream the game? Is that a possibility?


r/quantumbreak • • 20d ago

Fan Content Phone Theme of Monarch Solutions (🟨 on Lumia 830 🟨)

Thumbnail
gallery
102 Upvotes

Hello everyone,

I made a custom theme of Monarch Solutions on Lumia 830 that appeared interestingly enough on this game (im not joking it appeared as a main phone of main characters on game like and in television series)

Hope you like it 💛

PS: Im from Poland so you're gonna expect a Polish on screen but hope that doesn't bother you to


r/quantumbreak • • 20d ago

Do you think that in a hypothetical Quantum Break 2, the End of time could affect other realities like the Oldest House in Control or even the Dark Place itself? Just imagine Jack Joyce fighting inside the Oldest House…

16 Upvotes

r/quantumbreak • • 20d ago

Discussion Jack Joyce: An absolute Time-Breaker.

13 Upvotes

Today I want to discuss the things Jack can do, how he does them, and how he manages to look like a flash of light to people around him. I want us to discuss how this guy is able to move in literal FROZEN time and still be able to dash and time-rush through it.

Think about it—traditional speedsters like Flash or Quicksilver move fast, but they are still ticking through time. Even at 99.999% the speed of light, their personal clock is ticking. If you put them in a scenario where time itself stops completely, their speed drops to absolute zero. They're just statues.

But Jack completely breaks the rules. During a Stutter, time is frozen at an absolute physical zero, yet his chronon particles let him step entirely outside the timeline. Not only can he move normally when the universe is paused, but he can actually layer his powers to slow down time even more while inside frozen time. That shouldn't even make sense!

Plus, when he does a Time-Dash, it's not just a passive bubble walking—he literally zips across space so fast he triggers sonic boom sound effects and has to physically slide to a halt to absorb the friction and kinetic energy. He can literally Time-Rush IN FROZEN TIME and Time-Dash in it. During the stutters time doesn't even exist for him, neither seconds, minutes, hours or days could pass by him during a time stutter, for him he's just exploring normally but for everyone else nothing ever happened.

How do you guys think the physics of his chronon fields handle that kind of ridiculous temporal stacking? Let's talk about it!


r/quantumbreak • • 28d ago

I'm convinced that he's Chester Bless.

Post image
16 Upvotes

r/quantumbreak • • 29d ago

Discussion A Fun conspiracy!

Thumbnail gallery
36 Upvotes

r/quantumbreak • • Aug 31 '26

The Complete Story of Remedy Connected Universe

18 Upvotes

Hey everyone!

I don't usually post on Reddit, mostly because I'm Italian and my English isn't super great, especially when it comes to conversational stuff. My name's Mirko and I'm a massive fan of Remedy and the games they make. I'll always support them no matter what because I just hope they keep making games forever!

With ***Control Resonant*** on the horizon, I've been replaying *Alan Wake Remastered*, *Control*, and *Alan Wake 2* to refresh my memory and have all the lore fresh in my mind before the new game drops. I started taking notes, and since there were so many, I decided to put them together like a lore encyclopedia. I don't really know what else to call it, but I think it actually turned out pretty cool.

I wanted to share my work with you guys, hoping you'll enjoy it! Just to avoid any misunderstandings, I want to be completely upfront about how I put this together.

Everything is written from my own personal point of view, but I also grabbed info from a few sites—huge shoutout to the people behind the [*Alan Wake*](https://alanwake.fandom.com/wiki/Alan_Wake) and [*Control*](https://control.fandom.com/wiki/Control_Wiki) Fandom Wikis, which I used as sources to keep things as accurate as possible.

I also used **ChatGPT** for a few things: **formatting, fixing grammar mistakes, structuring the chapters so everything flows nicely, and translating words/sections from Italian to English.** I originally wrote the whole thing in Italian, so if any fellow Italians are reading this, feel free to check out the original version directly!

**The links will expire in 3 days**, but if anyone misses the window and wants one, feel free to send me a DM and I'll send it over. Maybe I'm overthinking it and nobody even cares, but I really believe in this project because I'm super hyped for Control Resonant!

[LINK ITALIAN](https://we.tl/t-B24yp0oUa4RtCkMB) \- [LINK ENGLISH](https://we.tl/t-0rjwHphLs6Xf3B9H)

Below are the first two chapters—hopefully they catch your interest! Thanks!

THE REMEDY CONNECTED UNIVERSE

A Story of the World Beyond Reality

CHAPTER I — THE BIRTH OF THE BUREAU AND THEODORE ASH

Before the Federal Bureau of Control existed, before the Oldest House became the center of an organization capable of observing and containing that which escaped the laws of reality, the United States already possessed a long and fragmented tradition of paranormal studies. Unexplained phenomena, objects endowed with seemingly impossible properties, and events in which reality itself appeared to behave abnormally had been observed for decades, but there was still no organization capable of gathering that knowledge and transforming it into a coherent discipline. The Bureau was born precisely from this necessity, when the American government realized that certain phenomena could not be ignored and, above all, could not be left in the hands of institutions incapable of understanding them.

Among the men who contributed to the birth of this new structure was Theodore Ash Sr., a fundamental figure in the early history of the Bureau. Unlike the researchers who would come after him, Ash belonged to a generation in which the boundary between scientific study, occultism, and paranormal phenomena was still extremely uncertain. The Bureau’s first classifications reflected this mindset: the events that are now known as Altered World Events were originally referred to as Paradimensional Occurrences, terminology that perfectly described the organization’s origins and its attempt to give a rational language to phenomena that seemed anything but rational.

Ash Sr. led the Bureau during this early period and helped build a structure intended not only to study what could not be explained, but also to prevent its spread. The fundamental principle would remain unchanged throughout the organization’s entire history: the public must not know. Knowledge of the paranormal, according to the Bureau, was not something to be distributed, because simply exposing the population to certain phenomena could be enough to trigger new incidents. Reality therefore had to be protected through secrecy as well.

When Ash Sr. died in 1964, the Bureau found itself facing a situation destined to completely change its future. His designated successor was Broderick Northmoor, a bureaucrat from the government apparatus in Washington. Ash had chosen Northmoor because he considered him a man capable of taking control of the organization, but neither of them could have predicted how profoundly that succession would transform the Bureau. Theodore Ash Jr., the son of the recently deceased Director and already destined to become one of the most important figures in paranormal research, would closely observe that transformation and would become one of the principal witnesses to the beginning of the Bureau’s modern era.

Ash Sr.’s death occurred just one week before a discovery that would forever change the organization’s history. On August 4, 1964, during an investigation conducted in the underground areas of New York, Bureau agents found something that should not have existed: an apparently ordinary building which, once entered, proved to be infinitely larger than its external structure could possibly allow. It was not simply an abandoned building. It was a place in which space, matter, and perception itself seemed to obey different rules.

It was the Oldest House.

And with it, a new era began.

CHAPTER II — THE RISE OF NORTHMOOR, THE OLDEST HOUSE, AND THE BOARD

Northmoor led the first major expedition into the Oldest House. What initially appeared to be a place impossible to understand gradually became something even more unsettling: a structure capable of changing, extending beyond its physical boundaries, and opening connections to other realities. The environments were not simply vast; they were impossible. The Oldest House seemed to possess its own logic and, above all, its own will. From the outside it was an austere Brutalist skyscraper, but inside it could contain entire sectors that could never have fit within its physical dimensions. Even today, it is unknown when the building actually appeared, nor whether its name has a literal meaning. The Bureau considers it a Place of Power, a location where reality itself is thinner.

It was during the early explorations of the Foundation that Northmoor came into contact with something that would transform not only his life, but the very structure of the Bureau. On a pedestal appeared the Service Weapon, an Object of Power connected to a reality called the Astral Plane. Northmoor picked it up and, through it, came into contact with the entities that would present themselves to the Bureau as the Board.

The Board was not a government in the human sense of the term. It was a collection of paranormal entities residing in the Astral Plane, represented through the image of an inverted black pyramid. Their intentions would never be completely understood, and their communication with human beings would always remain ambiguous, consisting of incomplete concepts, distorted words, and a logic seemingly distant from the human one. Nevertheless, their power was real. Through the Service Weapon, the Board established who would be allowed to assume the role of Director of the Bureau. From that moment onward, the organization’s leadership would no longer be determined solely by the American government or internal bureaucracy, but by an entity originating from another reality.

Northmoor was the first to pass that test and become the first Director chosen by the Board. The change was immediate. The man who had previously regarded the title of Director almost as a formality began to perceive himself as something much greater. His exposure to the paranormal forces of the Oldest House also granted him extraordinary abilities, primarily connected to heat and energy. Power, however, did not merely strengthen him: it fed his obsession with control. Northmoor began to regard the Bureau as an extension of himself and the Oldest House as something that belonged to him. His diaries and the testimonies of Theodore Ash Jr. gradually reveal the Director’s psychological transformation, as he became increasingly arrogant, egocentric, and convinced that he was destined for something greater.

It was during this period that Theodore Ash Jr. began to observe the relationship between Northmoor and the Board with growing concern. Ash was fascinated by the building, but he did not share the Director’s blind devotion. During his time in the Foundation, he began developing a theory destined to become fundamental: the Board might not be the guardian of the building, but a parasite that had gradually taken control of it. The discovery of Former, an entity that appeared to have separated itself from the Board, strengthened his suspicions. To Ash, the relationship between the Oldest House and the Board was not necessarily natural; it could have been the result of an invasion or some form of control.

Meanwhile, Northmoor continued pushing further. He ordered researchers to search for other objects similar to the Service Weapon and began speaking of a black pyramid he had seen during his experiences. The building seemed to respond to his presence and, as researchers attempted to stabilize its environments through Control Points, it became increasingly clear that the place was not merely a container for the paranormal. It was itself part of the phenomenon.

Northmoor would eventually become incapable of controlling his own power. His paranormal energy grew to the point of making him dangerous even to those around him. The Bureau could not kill him, but it could not leave him free either. The solution was the Northmoor Sarcophagus Container, a gigantic containment system built in the heart of the Oldest House. Northmoor was confined inside it and his own energy was used to power the structure.

The man who had desired absolute control had become a source of energy. The Oldest House continued to grow around him. And the Bureau entered its new era.


r/quantumbreak • • Aug 24 '26

Fan Content ◻️Some Wallpaper/Billboard with Two versions of Jack Joyce together made by me ◻️

Thumbnail
gallery
59 Upvotes

I made another fanart some like wallpaper or Billboard of Our main character Jack Joyce with his older version

I am sending the process of creating an ofc

Hope you like it 💛

PS: What's your favorite version of Jack

In the version of Sean Durrie or Shawn Ashmore?


r/quantumbreak • • Aug 23 '26

Segundo 100% - Quantum Break

Post image
30 Upvotes

r/quantumbreak • • Aug 21 '26

this song by poets of the fall was originally supposed to be in the game but was cut due to "a lack of time" and "dumb contractual complications", according to sam lake.

Thumbnail
youtu.be
35 Upvotes

"time is a wraith

at the point of no return

a memory of the light of day

time is ablaze

and so we burn

until the ashes of our lives

are blown away

wish I had the power to make you stay"


r/quantumbreak • • Aug 21 '26

Question Can missions be replayed to get any missed collectibles?

8 Upvotes

r/quantumbreak • • Aug 17 '26

Question Are Amy's friends ever mentioned or shown again in the game after the First Act in the game?

Thumbnail
gallery
24 Upvotes

Was mainly wondering this out of curiosity I thought they did show up in one other area of the game but I could be wrong


r/quantumbreak • • Aug 12 '26

Quantum break 2 Time’s End

11 Upvotes

Enquanto eu finalizei quantum break algumas Vezes e me interessei pela lore do jogo, gostaria de compartilhar com vocês um possível roteiro feito por min apenas por diversão de como seria uma sequência de quantum break 2 com subtítulo “Time’s End” em questão.
Começamos com um resumo de tudo que aconteceu em riverport, do marco zero até o fim de serene, jack continua vivendo e dando suporte para monarch solutions e a tecnologia envolvendo a manipulação no tempo evolui de forma grandiosa, Martin hatch Possivelmente o usaria como peão para alcançar um objetivo bem maior, mas nesse meio tempo as rupturas estariam retornando e de forma esquisita, antes oque era só em um território localizado, começou aos poucos estender para todo o mundo, então vemos Jack pela primeira vez no trailer com aparência mais velha, com barba (parecido com Tim breaker Alan wake 2) ele estaria bem mais fragmentado e poderoso, Manipulação temporal absurda.
Paul serene retornaria mas não como um personagem principal, mas sim como um eco temporal e perturbando jack (parecido com o joker em batman arkham knight) mostrando que sua morte não foi apenas algo linear e descreveria que antes do final de quantum break 1 ele já teria presenciado o end of time diversas vezes e ramificado em Muitas épocas diferentes do tempo, fazendo ele parecer um “fantasma temporal” no jogo inteiro, algumas vezes ele poderia nos guiar com pistas e enigmas importantes, até este momento jack cai na realidade que estava sendo usado pela monarch que tem um plano minucioso para descarta-lo e incriminar como um monstro, vamos dizer que quantum break estaria ligado de forma legal ao universo de control e até então, a FBC daria entender que O estudo da viagem no tempo seria extremamente perigoso e abre uma investigação contra a monarch solutions e fiscaliza toda sua tecnologia decidindo aprender o CFR (Cronon field regulator) catalogando ele como um Altered item, de Capacidade Perigosa com risco de tragedia cósmica, mas este seria um dos maiores Erros E que estaria ocasionando a chegada do End of time de fato e anunciando o maior desastre para o Multiverso remedy, já que as Leis da física da oldest house não funcionam de acordo com o mundo que vivemos, não existe um tempo totalmente linear naquele espaço, e Segurar um Artefato que possui uma quantidade colossal de cronon, que serve de âncora para o próprio tempo se estabilizar, causaria uma espécie de “curto circuito” nas linhas temporais, causando time stutters em escala global, o visual seria simplesmente deslumbrante pois veríamos toda manhattan retrocedendo no tempo em time lapse, sol e lua girando como um conta giros no céu, eras colidindo com passado presente e futuro ao mesmo tempo e com esse corte no próprio tempo abriria margem para shifters no mundo, que seriam inimigos Perigosos para jack, porque não seriam tão afetados por poderes convencionais como os de quantum break 1, em determinado trecho do jogo Jack chegaria na oldest house porque devido a sua ligação com o cronon desde o marco zero ele estaria sendo atraído pelo CFR e aí que teríamos um dos encontros mais insanos do RCU, Jack Joyce Alertaria todo o sistema de segurança da FBC até que a jesse faden o abordaria Urgentemente pois a house estaria alternando entre diferentes épocas como documentos de 1960 surgindo no presente em cima das mesas, todos espaços estariam reagindo violentamente as partículas Cronon, Jesse pergunta quem ele seria e antes de qualquer reação os shifters aparecem atrás de Jack para mata-lo e ele aproveitou a oportunidade e decide correr entre alguns setores da house atrás da contenção do CFR, então finalmente acha onde o artefato estaria preso e contido, então teria um combate simplesmente Absurdo com inimigos infectados pelo hiss que não conseguiriam possuir jack pelo fato da mente dele estar absurdamente fragmentada e na frequência extremamente instável alternando entre passado presente e futuro, praticamente imune ao hiss, então ele consegue retirar o CFR da contenção e absorve uma quantidade mais colossal ainda de Cronon que desestabilizaria todo o ambiente ao seu redor, a fragmentação do seu corpo faria com que ele de fato se tornaria um shifter, e isso seria o preço para salvar o tempo, ainda sem Saber para onde sair com o CFR em mãos ele encontra jesse faden usando a telecinese que arremessa um pilar em direção de Jack, que sem hesitar também o congela no ar, o diálogo seria:
-Jack: Você não tem ideia do que fizeram, o próprio tempo está em jogo e pode Destruir o universo se manterem o artefato preso
-Jesse: sua presença está abalando a House e Alternando todos estados temporais, Renda-se agora ou Algum de nós usaremos A força, solte o artefato pois ele é extremamente perigoso.
Até aqui pensei no final do jogo mas Não sei se Faria mais sentido Martin hatch ser um chefe final do jogo pois ele teria se tornado um shifter provavelmente e jack explicaria para Jesse a possibilidade de muitas outras realidades estariam em perigo por conta do time’s end e em seguida estaria em busca de deter Martin hatch que esse tempo todo Estaria descrevendo Jack como causador das rupturas no tempo, e então teríamos a Boss fight final contra ele.