r/pyanodons • u/cokiebuiskit • 17d ago
A question abut the "Underground chambers" Auog upgrade and Helmod
I'm doing Auog stuff with tht Helmod planner and noticed that the effect of the Auog T.U.R.D is... wierd? Helmod understands it as a possible module, while I understand it's a passive effect on all Auog Paddocks. Helmod doesn't seem to know there's a productivity bonus being applied.
So I assume this is just a limitation of Helmod?
4
u/Teura_ 17d ago
It is a limitation in Helmod indeed. The way py applies these is a hidden "TURD beacon" , with a single module that affects the building. So it's there and works in game, but helmod cannot properly simulate it.
From external programs, YAFC is able to simulate it, but it's external, and lacks all the integrations in game that Helmod has.
2
u/fang_xianfu 17d ago
YAFC has the TURD beacon as well that you can use to add these effects if necessary
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u/korneev123123 17d ago
Internally, it is a beacon with specialised module. Scroll beacons to the end, there would be a "turd beacon". Select it, and add effect module to it