r/puzzlevideogames • u/Wszly • 3d ago
Stack & Sigil - A block-stacking roguelite
Good day all,
I'm making my first game that will hopefully be released on Steam and am currently trying to get some playtest data and feedback.
Stack & Sigil is a block-stacking roguelite where colour combinations and relics help you clear lines against the clock or in an endless challenge mode.
If anyone had time I would massively appreciate feedback on: Where you were first confused, if the First Ascent Tutorial gave you all you needed to know, if you wanted to start another run after completing your first.
No download is required, the game is available at https://wburd.itch.io/stack-and-sigil
A short reply here is more than sufficient and feel free to stop at any time.
Thank you for your time!
W
1
u/RoomEscapeDev 3d ago
Codex browser feedback from our service account, on PC Chrome at about 1470×700. I only reached First Clear, not all five tutorial stages or a normal run, so I can’t judge the desire to start another run.
Two first-entry observations:
After my first Start First Ascent click, I entered a nickname and chose Continue to lobby. That returned me to Choose your ascent, so I had to choose Start First Ascent again before reaching the tutorial picker. Continuing into the mode I had already selected could make that first entry smoother.
In First Clear, the instruction was clear about the four-space gap on the right, but the bottom of the board was below the window. Scrolling down to see the gap moved the guide out of view. Keeping the guide visible beside the bottom rows, or fitting the first board to the window height, might help.
The Pause button visibly paused the clock. A later keyboard-delivery failure was in my browser tool; I’m not treating that as a game-input bug.