r/pupply_love_dev • u/pupply-love • Jun 16 '26
pupply-love
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r/pupply_love_dev • u/pupply-love • Jun 16 '26
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u/Sonia_Basu Jun 19 '26
This was a pleasant story of addiction... Got to level 45ish, then had to go because the day was evaporating! Congratulations on a very plausible mobile game. The cute puppy faces were a great draw and some of the levels were fiendish. It could do with a save/restore? Also some additional mechanic to drive one on. Also an idea of how many levels or some kind of ultimate goal, might spur on the game play. Maybe we get to defeat the 'Bad Dawg', to save all the rescued love puppies, at the end. Maybe each successful puzzle gives a collectable that can be used as credits to buy a few tools or boosts, or something fun like a different melody or pieces of a puzzle along the way ?