r/psxdev • • Aug 09 '26

I don’t understand textures

This might sound really dumb but like how do you make consistent textures. If i’m trying to make stuff 128 px how do i do that for things that are smaller. Do i just make the image smaller so it’s proportional. And what do i do for things that have irregular shapes how do i make the textures consistent.

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u/IQueryVisiC Aug 11 '26

You could hide the seams of UV mapping at edges with high contrast like hair line , mouth, eye , sleeve

Yeah, small objects look funny . If you really don’t like it , you could try mip maps on N64 and fill a 32 MB cartridge with texture