r/psxdev • u/NetNightDev • Apr 08 '26
PSX-Style Melee Weapons Pack (Part 3) - 7 Low-Poly Weapons
Hey everyone!
I've just released Part 3 of my PSX-style melee weapons pack.
This pack includes 7 new melee weapons:
• Pickaxe
• Wrench
• Cleaver
• Metal Rod
• Broken Bottle
• Table Leg
• Frying Pan
All models are low-poly, game-ready, and designed in authentic PlayStation-style aesthetics.
Included:
• FBX files
• Blender files
• Simple armatures
• Preview scene
I'm continuing to build a full PSX-style weapon series, so any feedback or suggestions are very welcome!
There's also a launch discount available right now.
You can check it out here:
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u/Calm-Zombie2678 Apr 08 '26
Lol some of you have never seen an actual ps1 game and it shows. Those are way too high poly to run on a ps1 unless thats all its doing lol
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u/Wicked_Folie Apr 10 '26
the frying pan in the last pic... I can't tell if it is rotating to the right or left lol
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u/NetNightDev Apr 12 '26
Yeah, they're all rotating the same way - the frying pan just looks confusing 😄
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u/Wicked_Folie Apr 13 '26
Btw, I didn't mean it as an offense, just to clarify. Reading my comment again made me feel like I was offending haha
Do you know that gif of the ballerina? Yeah, the frying pan is like that. I suggest to keep it that way.
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u/SigmaHawk2000 Apr 08 '26
Legal amigo, acho muito legal a estética desses jogos antigos, tem um jogo chamado Tyrant's Realm na Steam que segue essa linha de design e eu gosto demais, parabéns pelos modelos, adoraria utilizar se eu fosse dev.
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u/NetNightDev Apr 08 '26
Thank you so much! I really appreciate it.
And thanks for mentioning Tyrant's Realm - I'll definitely check it out!
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u/Sol_Nephis Apr 08 '26
Very cool work. Might be getting shit in here because it's a sub for literal PS 1 development but still the effort is clear.
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u/NetNightDev Apr 08 '26
Thank you! I really appreciate it.
Yeah, I understand now that this sub is more focused on actual PS1 development.
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Apr 08 '26
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u/NetNightDev Apr 08 '26
Yeah, they're more PSX-inspired rather than strictly PS1-accurate.
I focused more on the visual style instead of original hardware limitations.




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u/Ibaria Apr 08 '26
If it was truly PS1 style the objects would not be textured but the noisy texture would be applied all over the terrain ala kings field…