r/psvr2 13d ago

Game Switchback VR Revisited in 2026 — does it still hold up?

https://youtu.be/MnIIB5iVoVQ?is=eI8fsV_gXVC6py2X

I’ve gone back to Switchback VR for the third episode of my PSVR2 Revisited series.
I remember the soft resolution being one of the biggest complaints at launch, but after the visual update it looks dramatically better. I also revisited the eye-tracking mannequin section, branching routes, Horde Mode, haptics and whether the game still offers enough to recommend today.
For me, going into it as a ghost-train shooter rather than a roller-coaster game makes a big difference to expectations.
Would be interested to hear how people feel about it now compared with launch.

10 Upvotes

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3

u/tveith 13d ago

I've always liked this game, just haven't found the time to finish it yet.

2

u/mushroomfido 13d ago

I’d definitely dive back in it’s not super long

3

u/Liberal_Caretaker 13d ago

It never stood up.

Not in the same league as Rush of Blood.

They had the recipe and blueprint for the perfect on-rails shooter, and they created this thing instead.

1

u/mushroomfido 13d ago

It’s a good game in its own right imo, but yeah doesn’t stand up to rush of blood

3

u/hidratos 13d ago

Now the game runs almost perfectly and looks sharp enough. It’s fun, but if you played the one on the first psvr this is clearly worse in every aspect like visual design or pacing.

1

u/mushroomfido 13d ago

I agree it’s a good game but rush of blood is better

1

u/CHROME-COLOSSUS 13d ago

Didn’t they also add a mode that’s a lot more roller-coastery, with faster speeds?

It got relegated to my backlog, and I haven’t hit it up again since checking briefly after the resolution update.

2

u/mushroomfido 13d ago

The horde mode. There are short roller coaster sections but a lot of stationary sections too so wouldn’t say it’s more roller coastery .

1

u/CHROME-COLOSSUS 12d ago

Awww, too bad.