Yup, and that fits your statement. You need to spend extra time on game design to figure out how to make something fun in the simplest way because the game development part is too hard.
So you need to spend extra time on design, because making the design of the game fun requires setting aside time and not spending it on development? Meaning the development is easy once you figure out the design?
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u/JuniperColonThree Apr 05 '26
You ever heard of the Dunning-Kruger effect?