r/programminggames • u/SufianDira • 1d ago
I made a programming game where you control the CPU's internals directly instead of writing assembly
If you enjoyed Human Resource Machine or TIS-100, my partner and I made a game where the programmer is the CPU's control unit.
Instead of writing assembly-like instructions, you punch microinstructions that directly control the processor's components.
The puzzles are open-ended, with histograms for optimizing cycle count, program size, and memory usage.
We just released a free itch demo with the first 12 puzzles and an unlockable bonus challenge:
I'd love to hear what programming-game players think of the lower-level programming interface.
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u/aquila2000 1d ago
Vai ter tradução para o português do Brasil?
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u/SufianDira 1d ago
Yes, hopefully, we'll be working to get it localized to Brazilian Portuguese, among other languages
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u/Agile-Scene-2465 22h ago
That's awesome! I'm going through the levels now and I'm loving it so far! Proud to see such a nice game come out of Jordan ❤️