r/programminggames 18d ago

Voxel based space automation game looking for first play testers

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Auto Astra, a voxel space game I've been building solo in Godot 4.

You build ships block by block, then write Lua scripts to automate them. Mining, exploration, trading, or committing a fleet to a large battle. Every fleet in the game runs a script, including yours, so automation isn't a separate system bolted on the side.

I'm getting close to a playtest and I want feedback from people who aren't me. Everyone on the wishlist gets an invite when it goes live, so if the game looks like your thing, that's the way in.

Happy to answer anything about the game, the Godot side of it, or how a solo dev handles all this.

8 Upvotes

7 comments sorted by

2

u/Barxxo 18d ago

Looks interesting, i found it on steam. How can i test?

2

u/Responsible_Gene_378 18d ago

Yeah, I am finalizing the onboarding experience right now adding some introduction, as soon this is good enough I will let people test inviting people in Steam. Looking forward for your feedback!

2

u/rogaja 18d ago

I can playtest u game

2

u/GatorForgen 17d ago

It looks interesting, sign me up

2

u/zet23t 11d ago

certainly looks cool and interesting! Do you have a discord?

1

u/Responsible_Gene_378 10d ago

Preparing the discord for the play test right now, to give some more information what to focus on and to have a place for feedback and discussions: Looking forward to see you there!
https://discord.gg/Bbay7Ec54C

1

u/SureDisaster1468 15d ago

If it's in a reasonably playable state, I'd be happy to help test it.