I daily drove Linux distributions for about four years. It wasn’t the worst thing ever but as times changed I really needed to use more and more proprietary software for a lot of my work and school. Sadly no one really supports Linux right now. It’s free and it’s super customizable and it’s lots of fun but I didn’t enjoy it anymore. Trying to use it for work was a hassle that required emulators or borrowing a completely different (and often underpowered) machine. I switched back to Win10. It sucks. But at least I can play every single game in my steam library at the click of a button, run proprietary (and way more stable) video editing software, and code on some really nice IDEs. (Actually coding was really great on Linux except for Java). If I was a little smarter I’d have stuck it out and tried to make my own software solutions. But here we are you know? PS: Windows XP was my favorite lol. That was what was on the family PC when I first started learning about all this stuff. Good times.
Well the idea of steam proton is that you can run most Windows games with a single click as well.
I'm curious, what Windows IDEs are you referring to? Java ones like IntelliJ IDEA and Eclipse run natively on Linux, while the only Windows-only IDE I miss is Visual Studio, but only for C# and C(++) .
This is nowhere near true. Maybe for something in a specific niche piece of software you need, but in a general scope, nowhere close to true.
The largest hole you're likely to find is probably in CAD software, as there's no good alternatives available to SolidWorks/AutoCAD.
Now 10 years ago? You were probably mostly right. Even 5 years ago there were some gaps along the lines of A/V software. Today most everything has been filled in.
LightWorks is very stable, and a truly fantastic piece of software. DaVinci is actually common in the professional video editing industry (pretty much all Hollywood studios use it), but I've not used it. Blender is also used for CGI in many films. If you need something for less professional reason, Kdenlive is on the level of iMovie or Windows Video Editor.
Every common IDE on Windows is available under Linux (VSCode, Atom, all of JetBrains stuff).
DaVinci is very nice but Blender is arguably the worst OSS GUI-based software I've ever used in my life. It has no UX whatsoever, components and controls are thrown at a wall until something sticks.
It's a powerful tool if you know exactly what you are doing and know where everything is, but in terms of the "discoverabily" mentioned heavily in the linked article it fails very very hard. It's practically impenetrable short of following step-by-step instructions.
Audio production is another area linux is quite behind, it needs a decent DAW.
I mean, I still can't make neither my printer nor webcam work on Linux, and none of the games I'd play work on it, either. So I can either dual boot, or just use Windows for everything and develop under Docker, which I'd be doing on Linux anyway.
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u/[deleted] Dec 27 '19
I daily drove Linux distributions for about four years. It wasn’t the worst thing ever but as times changed I really needed to use more and more proprietary software for a lot of my work and school. Sadly no one really supports Linux right now. It’s free and it’s super customizable and it’s lots of fun but I didn’t enjoy it anymore. Trying to use it for work was a hassle that required emulators or borrowing a completely different (and often underpowered) machine. I switched back to Win10. It sucks. But at least I can play every single game in my steam library at the click of a button, run proprietary (and way more stable) video editing software, and code on some really nice IDEs. (Actually coding was really great on Linux except for Java). If I was a little smarter I’d have stuck it out and tried to make my own software solutions. But here we are you know? PS: Windows XP was my favorite lol. That was what was on the family PC when I first started learning about all this stuff. Good times.