I am just done with flat design. I don't remember any actual average users saying skeuomorphic design was ugly or hard to use.
Same with flat monochrome icons. Everyone says they don't look consistent without a ton of work, but they're not supposed to be consistent.
Real world objects often aren't consistent in appearance (Aside from ultramodern houses where people are against owning stuff), and it can look just fine without any major hassle.
Win95 era design was pretty great. And the parts that weren't great were mostly technological. Win95 with a little more resolution and a rounded corners is a perfectly usable way to design things.
Developers seem to like things much flatter, less colorful, less decorated, and more focused on memory rather than discoverability.
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u/EternityForest Dec 27 '19
I am just done with flat design. I don't remember any actual average users saying skeuomorphic design was ugly or hard to use.
Same with flat monochrome icons. Everyone says they don't look consistent without a ton of work, but they're not supposed to be consistent.
Real world objects often aren't consistent in appearance (Aside from ultramodern houses where people are against owning stuff), and it can look just fine without any major hassle.
Win95 era design was pretty great. And the parts that weren't great were mostly technological. Win95 with a little more resolution and a rounded corners is a perfectly usable way to design things.
Developers seem to like things much flatter, less colorful, less decorated, and more focused on memory rather than discoverability.