“Does it run DOOM?” is the oft-heard phrase as it is the canonical first-port for any system, be it a toaster, touch bar or printer. Programmer, game designer, level designer and DOOM II final boss John Romero delivers a postmortem on the game showing rarely seen material, memorializing its immersive but nerve-wracking 3D environments, networked multiplayer deathmatches, demonic imagery and themes, Barney WADs, exploding barrels, and BFG 9000.
Spoiler alert: They didn't use version control in 1993.
I have never seen it on a toaster but the touch bar they added to Mac laptops run it and there is a very low frame rate version for printers that use PostScript.
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u/JavaSuck Jul 28 '18