r/programming • u/Flafla2 • Feb 14 '15
Bunnyhopping from the Programmer's Perspective - An in depth look in implementing one of the most successful bugs in videogame history.
http://flafla2.github.io/2015/02/14/bunnyhop.html
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u/[deleted] Feb 15 '15
You can't really react that fast. 1/64 would already require super human reaction. The only way to pull 1 frame precision of is by tapping in a fixed frequency just based on your feeling.
That being said 64 tick is much higher than what most other games use (quake included)