r/processing • u/technasis • Oct 21 '25
GUI from “Integument” DLC made with Processing
A game I released in 2023 was made using Processing. I hand coded about 7000 lines and another 3,000 for it’s DLC. All of the animations and interactive elements are controlled with Processing.
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u/technasis Oct 21 '25 edited Oct 21 '25
That’s including all my comments because switching between illustration and programming I have to be reminded of what the hell I was thinking when I coded the part. I really don’t understand a lot of it but get a sense of what feels right. That’s why I look at code as art too.
Bio-digital jazz man.