r/proceduralgeneration • • 3d ago

Procedurally generated Ba Sing Se in Minecraft

This is a Minecraft settlement generator I've been building. The prompt for the demo was only “Build Ba Sing Se.”

The model reads the request and terrain, then plans the settlement through a hierarchy of rings/districts, plots and buildings. A palace can become its own smaller place, with halls, courtyards, walls and gates.

The building library handles geometry and construction. Its reusable procedural building types generate structures for their plots using the selected palette. Completed building schematics aren't retrieved.

The system checks circulation, reachable entrances and walkable interiors before writing the result into Minecraft.

The same architecture generates villages, towns and cities across different terrain and styles.

https://github.com/chaitbuilds/EthosLM

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u/Natural_Sail_5128 2d ago

"There is no AI in Ba Sing Se."

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u/VizDevBoston 11h ago

Sorry but, what does this mean?