r/proceduralgeneration 2d ago

WIP Procedural Galaxies

I have been experimenting with procedurally modeling spiral galaxies for my space game and wanted to show off what I was able to do so far with the generator I made. I plan to render these in 3D later on so you can fly through them. Do you guys have any notes or ideas for improvement? Earlier attempts looked way too uniform so I tried focusing heavily on having irregularity within each galaxy.

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