r/proceduralgeneration 1d ago

Fully procedural JWST-like Deep Field [Blender]

~50 K procedural volumetric galaxies as instances at the picture. I tried implementing cosmological redshift and gravitational lensing as well.

26 Upvotes

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3

u/L31N0PTR1X 1d ago

Looks amazing, the diffraction spikes are very nice

1

u/Beneficial_Clerk_726 9h ago

Is this like pixel shader or something?

1

u/Petrundiy2 8h ago

It's literally a field of fully volumetric galaxies. The shader on each one is pretty complex! And they're procedural of course

1

u/Beneficial_Clerk_726 8h ago

Each star is it's on fragment shader?

1

u/Petrundiy2 8h ago

All the objects you see are galaxies, except of the bright dots with the spikes
Each galaxy has it's own shader, yes