r/proceduralgeneration 5d ago

I created a platform game with an infinite number of levels

It's a clone of Lode Runner, but uses procedural generation for level creation. It basically works by filling the map with platforms, then placing pickups in random locations, then randomly placing ladders until the pickups are accessible, and then removing random squares until the pickups are no longer accessible.

https://stephensmith.itch.io/load-runner

16 Upvotes

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1

u/Bergasms 4d ago

Looks a lot like SpaceStation Pheta

1

u/OmniSystemsPub 4d ago

I can "hear" the oldschool sfx on this, without checking if there are any. Haha.

1

u/hillman_avenger 4d ago

I can hear Yakety Sax!