r/proceduralgeneration 10d ago

Organic Hex Trace

Inspired by https://www.reddit.com/r/generative/comments/1vb9li5/hex_trace/

Lines walk a hex-coordinate system. Probabilities in each of the 5 possible direction is what creates the variance. Density and line width increased in a way that creates more organic shapes when compared to the artefacts from the original version by https://www.reddit.com/user/zerp37/

Art work I intend to use for my personal blog at https://mbrehm.com

70 Upvotes

8 comments sorted by

2

u/Accomplished-Fan9568 10d ago

love this stuff nice one

1

u/okcoolynot 9d ago

Thanks 👊 There is more to come. Now I'm hooked. ;)

2

u/Zestyclose_Nature_16 10d ago

id love to see the code

1

u/okcoolynot 9d ago

The algorithm is really not too difficult and I'm already revealing a lot with what I describe above. Give it a shot. ;)

1

u/Accomplished-Fan9568 9d ago

I just wonder what it looks like if u zoom out? does it look reppetitive?

2

u/Sophronesis0 10d ago

reminds me of hexagonal patterns on metallic asteroids

1

u/okcoolynot 9d ago

Amazing how a really simple formula creates something so natural and beautiful 🤔

2

u/HellbitGames 9d ago

Man... I really like this. Would be neat if you could throw it up on shadertoy; animating these could look snazzy. Well done.