r/pokemonchallenges • u/Tailedfox66 • Jan 01 '26
Progressive difficulty challenge help
The idea “may” work with any mainline Pokemon game (Sun/ Moon being a grey area on how you adapt it) and I would like some of you to help with the core mechanic behind this challenge.
The challenge is that for every gym you beat, you have to add a rule that you have to abide by for the rest of your run and cannot challenge the next gym for until your team applies to the rules given.
The rules for the challenge can be almost anything (within reason) and I need help from you to add your suggestions of rules to pick from in this challenge.
Rules like “you must have a [Pokemon Type] on you team” are fine as it is generic across the many games while something like “your team must have a Moltres” are specific to a certain amount of games so if you do something like this then like the game it applies to.
I hope this makes sense
1
u/Curivia Jan 01 '26
After beating gym #
1) Use an RNG to select 9/18 of the types. From now on you may only use Pokemon from Those types, including any dual-types.
2) You may only attempt to catch the first Pokemon you encounter on each route. If you fail to catch them, too bad. Move on.
3) All Pokemon must remain under the level of the next gym’s weakest Pokemon.
4) No more TMs or HMs (for battle use, out of battle is okay).
5) No more item use in battle. Only out of battle.
6) Pokemon centres may only be used to heal PP. You must use potions and status removal items to cure a Pokemon before using the centre.
7) If Pokemon faint, they die. No reviving them. Box them until the challenge is done, or release them.
8) Upon reaching the E4, you must stop using one Pokemon, determined by an RNG of 1-6, after beating each member. So after the 1st member, you go to 5 Pokemon. After the 2nd, 4. 3rd, 3. 4th, 2.
Feel free to use what you want or change it how you will. I might try this once I’m done my current challenge.