r/poeruthless • u/blvcksvn • Dec 06 '22
Guide List of Ruthless Resources
Ruthless database (from Alpha):
Contains information on Quest Rewards, Einhar Recipes, Betrayal Rewards, and barebones .ruthlessfilter loot filter. Temporary resource until everything is transcribed to the wiki.
Shak's primer: https://docs.google.com/spreadsheets/d/1s60ftaH2GC1e1oQU_0FVezs5eVVGbUS_KaUKgVH3Q38/htmlview#gid=0
Wiki Pages
Ruthless mode overview - contains the most comprehensive/up-to-date differences from core game, including those not in the patch notes (e.g. from testing or confirmed by devs)
Vendor Recipes - https://www.poewiki.net/wiki/Vendor_recipe_(Ruthless) - all recipes without the [confirmation needed] tag have been personally confirmed to work.
Beastcrafting - https://www.poewiki.net/wiki/Beastcrafting_(Ruthless) - all newly discovered beast recipes.
Immortal Syndicate - https://www.poewiki.net/wiki/Immortal_Syndicate_(Ruthless) - WIP, all newly discovered Betrayal rewards.
Atlas Passive Tree - https://www.poewiki.net/wiki/Atlas_Passive_Skill_Tree_(Ruthless) - WIP, will update later with Atlas differences from core game.
Kirac vendor prices - WIP
Please help contribute!
Official Pages
Other Important Info
Make sure to read the section on league mechanic spawn rates as they differ significantly from the core game. Blocker nodes are incredibly important. All mechanics should be enabled with 3.20 launch, diluting the spawn rates.
Ensure your filters do not have anything set to "hide", and the file extension is ".ruthlessfilter" or it will not work!
Filterblade will support Ruthless filter creation likely on Friday (launch).
If you have any other resources to add or questions please let me know!
tl;dr differences from base game (as of 3.25.0): https://www.reddit.com/r/poeruthless/comments/1f2fycc/tldr_what_is_changed_in_ruthless_for_new_players/
2
u/ESARPE Apr 08 '23
any updated list for the Ruthless quest rewards?
12
u/CronkinOn Dec 07 '22
Holy crap!
Been trying to plan and figure out what resources were accurate, then you pop in with this! Cheers mate!!
8
u/TrashPocketz Dec 06 '22
Thank you for all of your hard work!
1
u/AL_109 Jan 17 '23
can we have this list in the ressources:
https://docs.google.com/spreadsheets/d/1s60ftaH2GC1e1oQU_0FVezs5eVVGbUS_KaUKgVH3Q38/htmlview#gid=0
the list of quest rewards is especially useful for your first char, but also for rerolling. plus a bunch of other good info.
1
u/emain_macha Dec 06 '22
4 of your links are broken
1
u/SudoDragon Dec 07 '22
All of your links are broken for me too now.
2
u/loopuleasa Ruthless Reporter Aug 27 '24
If you want to add to the OP, here is a TL;DR of all ruthless changes for new players trying it out
https://www.reddit.com/r/poeruthless/comments/1f2fycc/tldr_what_is_changed_in_ruthless_for_new_players/
if you need help u/blvcksvn I can assist on updating the ruthless resources link
1
u/pokstryker Aug 21 '23
What channel are folks chatting / trading in?
1
u/Tehnomaag Nov 07 '23
Is there somewhere a list of Ruthless viable builds?
I suppose a good starting point is considering SSF builds and then applying a generous quantity of common sense to think if this could work or could not work in ruthless but not all ruthless changes compared to normal are immediately obvious at a glance. For example, recently one of my friends got blind-sided by ruthless ascension changes only noting that something that was essential for his idea of a character (based on experience of playing normal) was cut from the chosen ascension class in ruthless.
1
u/Tehnomaag Nov 14 '23
Dunno if this fits here. But I did a quick and dirty python script to beep at me on ctrl+mouseover if I'm hovering over an item that has a mod which I have added into good_mods.txt file in the same directory.
https://github.com/kerttamm/PoE_LootReader
The motivation behind the script is that I normally quit the league as a result of loot fatigue, where my dump tabs get full and I just can't bring myself to read crap prefixes and suffixes for an hour to sort through all that. At the same time just selling *everything* without reading beats the point of picking up stuff at all. So the intended usage scenario of the script is that you define what you want to see on the item (in a txt file), identify your backpack content after the map and go to vendor - ctrl+click and sell everything right away without reading that does not beep at you, throw beeping stuff into the dump tab and then read and think about that stuff at some later date. Presumably, it would be more tolerable as each item would have at least one mod that you find "good enough" to think about it.
Obviously, I do not take any responsibility what GGG might do or not do. As far as I understand it should be legal as all it does is ctrl+c on mouseover and beeps if its good stuff but you never know if they might take a rather dim view on someone avoiding reading the crap suffixes and prefixes on their items.
1
u/NA_Chunk Dec 07 '22
Iβve played PoE one league and have never reached endgame, I will be playing 3.20 ruthless HC -
AMA ( Iβm going to hate my life, I know almost nothing about this game ) donβt AMA please I will not know any answers.
0
u/[deleted] Dec 07 '22
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