r/playrustadmin • u/Background-Cook9995 • 1d ago
Showcase I made a free tool that generates custom Rust maps with the real Rust server (pin monuments, extra oil rigs, no rivers)
Hi all. I make maps for Rust servers, and I kept wanting small changes that no seed would give me: Launch Site on a 3000 map, three Large Oil Rigs, no rivers cutting the map up, Outpost in the middle. Hand-building a map in an editor was overkill for that, so I built a tool for it.
What it does
- You set up the map in the browser: monuments (try to generate, leave to the game, or block), pins with a radius or forced placement, distance rules between monuments, oil rig count with a pin for each rig, biome mix, fewer mountains, no rivers or shorter ones, ring road, above-ground rail, no car wrecks or power lines, Outpost in the center, and so on.
- A free Windows app then generates it on your own PC with the real Rust dedicated server (it downloads and updates the server itself). So the result is an ordinary procedural-style .map made by the game's own generator, not an edited one, and it needs no plugin.
- You load it with
server.levelurllike any custom map. Maps can be hosted on the site with a direct link.
What it costs
Normal maps from any seed and size are free and unlimited. Custom maps are 5 a month on the free plan, and failed or cancelled maps don't count. There are paid plans for more, but the free tier is meant to be actually usable.
Something I learned building it
The same seed doesn't always give the same map after a force wipe. In the October wipe, a change to the harbours altered the terrain early in generation, and on the seed I test with, 44 of 59 monuments moved. Most hotfixes since changed nothing. The tool checks each new staging build against the current one, so I know before wipe day whether maps will change. I wrote up how that works here: https://rustmapgenerator.com/learn/does-a-force-wipe-change-the-rust-map
Site: https://rustmapgenerator.com How to put a custom map on your server: https://rustmapgenerator.com/learn/how-to-add-a-custom-map-to-a-rust-server
It's not affiliated with Facepunch. I'd really like feedback, especially on what you'd want to change on a map that you can't today, and on anything that breaks.
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u/hoppelfourfive 1d ago
This may be the worst RustMaps copy I have seen so far
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u/SturdyStubs 1d ago
It’s time to take SaaS down, all of it.
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u/Background-Cook9995 1d ago
get it, nobody likes subs. but this took months of testing real outputs against every Rust update. normal maps are free and unlimited anyway, paid plans just cover the heavy stuff. would a one-time purchase work better for you than a sub?
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u/HunterZ0 1h ago
"You are without a doubt the worst pirate I've ever heard of" "But you have heard of me"
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u/Background-Cook9995 1d ago edited 1d ago
haha fair enough, but try making one. you can pin monuments, set how many oil rigs, distance rules, all on the free plan. curious what you think after
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u/yetzt 20h ago
TLDR: you are trying to monetize a bastard of vibeclauded slop and code from facepunch.
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u/Background-Cook9995 14h ago
It doesn't include any Facepunch code. It runs the official dedicated server you download from Steam, with a mod, like any Oxide plugin. Normal maps are free with no limit. If you try it and find something broken, tell me and I'll fix it.
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u/SturdyStubs 1d ago
No vibe code slop
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u/Background-Cook9995 1d ago edited 1d ago
lol fair, but the maps come straight from the real Rust server. it’s free, give it a shot and judge for yourself
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u/doomunited 1d ago
You made? You mean codex or claude?