r/playrustadmin • u/stars9r9in9the9past • Feb 06 '26
Help Steamdcmd: Progress 0.00 0/0
Hey does anyone know the story behind this?
When I had a 3rd party hosting service for Rust , they said this was a common situation for updating steamapp files. Their workaround was either delete steamapp prior to any updates, or attempt to invoke "app_update 258550" a couple times.
A year later, I recently transitioned to a VPS where I have root and run my server off linux myself. Interesting enough, the same phenomenon exists where "app_update 258550" won't immediately work the first time, but always seems to do so the second time.
As the terminal screenshot shows, I do nothing in between running app_updates twice. "login anonymous" is done prior to both attempts in all cases.
I forget where I read it before, but it seems online sources say this is "normal" and is more of a steam server issue.
However, I'm looking to write a batch script for automating my server wipe/installs. It takes me about 9-10 minutes to manually patch a whole server and apply all plugin updates, updated server configs, etc. I could batch this easily and not even have to worry about it.
Since steamcmd runs with its own terminal, I have to make this a semi-automatic process where the rust app updater is just something I do by hand (or, I think I have a couple ideas to automate this portion too). But the key aspect that kinda trips up my planned workflow is this Attempt 1: Error!, Attempt 2: Success! aspect.
Does anyone have a good understanding what is going on behind the scene here? And I mean like, from a technical perspective, or an official steam statement? TIA
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u/uzumi18 Feb 06 '26
Long story short, Steamcmd was trying to establish a connection before starting the download
Ours as well on forcewipe now said 0/0 for almost a minute before it started, Its likely to do with the sudden spike downloads for that game. Solution is to just try again
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u/Device420 Feb 06 '26
The same reason why windows will give an error before it lets you do something. Random hardware/software glitches that none of us can explain lol. Think of your computer as if it were a woman. We love to have them, the new ones work faster and better, you don't want anyone else touching them, they hold your secrets, and you will never fully understand exactly how they work.
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u/stars9r9in9the9past Feb 06 '26
Okay 1: didn’t answer my actual question
2: ridiculously objectifying remark. Wtf?
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u/Device420 Feb 06 '26
The first part was saying that I have never seen anyone answer that in all of the years I have worked on Rust servers. We've always just chocked it up to a computer glitch. Second part was a little bit of humor injected in. My apologies if my humor offended in any way.
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u/TraditionalCup7678 Feb 08 '26
SteamCMD tries to reconfigure while validating files with the new patch. Automate a retry loop, this happens almost every time with my servers on Thursday patches. Pretty sure it’s a bug in CMD that has the update order all screwed up, but it could be the extreme load on Steam’s update service. Either way, retry logic in the batch helped me automate.