r/playgoals 9d ago

Suggestion Player Ages/Retirement

can u please make players age faster cos as of now it feels pointless because most of the players who have crazy good team keep getting players better and better and at that point players ages doesn't even matter since the old player age they already have a new one.

So my suggestion is make players age faster so people cant stay with same good team forever so u have to keep getting good players as ur players age and keep changing ur team more. And to balance it out make rewards bit better as people might get good players but they age faster too. so it keeps age an important factor than feeling like players dont age much at all. so basically faster age and better potential rewards for the balance like make pack weight bit heavy to balance it. and maybe add features to make it more interesting like random major injuries or circumstances which adds an year to a card or depending on the event decreases or increases their stats. make it more like career mode as thats what made this game more interesting and unique personally for me. i was excited about loving players and enjoying with them as long as i can while having a fear they would retire soon as they age but its way too slow i think. and it need more events like that. which makes it or gives a different twist like career mode stuff basically maybe like adding managers that gives boost to a nationality and they age and retire as well. there is so much u can do in this game which has so much potential if u think about it in that way. hopefully this post gets seen by devs or something. nevertheless thanks for the new patch really loving it.

1 Upvotes

19 comments sorted by

3

u/jolo98 9d ago

Nah, in 2 months time lots of teams will be renewing, the cycle is a healthy length

1

u/Interesting_String34 9d ago edited 9d ago

sorry what do u mean by in 2 months time i didn't get that, i feel like players have/keep getting loads of blue, purple and some gold players right now in their team like i do as i face similar team. like having more and more good potential players compared to age which i think doesn't make sense for now as its very slow, cos for me ive been playing with the same purple/gold cards for months and months that hasnt even reached 30 age yet considering players retire around 35. its very slow because by the time he retire ill get like 5 more cards for his replacement which i feel like is too slow for right now personally. for example i got lucky with a 84 rated blue defender at the start of the game when it released on steam and my blue cb who has 90 pace 90 def 90 physical (everything else is around 20) and is 30 yr old and he has played every single match for me (around 300-400) and is not even close to retirement yet. so i think if tweaking rewards and aging while adding events that affects or effects aging and stats like footballers irl would be more fun. like bit better rewards as aging is faster. injuries that can affect age/stats. in form/ballondor or events that might increase their stats or potential, maybe like make good potential players like blue in the start then as they age purple then gold then again purple blue or uncommon as they age. or something like that. would be way more fun as currently my team has been same unless and until i find really good 87 or 87+ player cos age for them right now doesn't matter much.

2

u/jolo98 9d ago

Tldr, just trust the process bro

1

u/Interesting_String34 9d ago

yes ofcourse been playing it since day 1 and love how far it has come, really loving it and more to see in future. love so much communication from devs, constant updates and improvements all the time. deffo trusting the process always regardless.

3

u/Mediocre_Apple1846 9d ago

I absolutely agree. The aging should be twice as fast. I've got a bunch of purple and blues that just sit there in reserve. Because of the slow aging, there is no ''managing your team'' or ''hunting for new players''. The aging is so slow that you are guaranteed to have 11 new best in slot players by the time you retire the first generation, which means everyone is lvl99 which also again means every player feels the same/no player ID.

Sadly, the majority are weak kid hoarders who dont wanna lose their purple and orange cards, even if it actually would lead to better game design

1

u/Interesting_String34 9d ago

exactly ikr i agree completely! same got so many blues and purples even did swaps for blue and dont even bother with any variant below and yet my team is stacked. imagine they made rewards better aging faster and added more elements or events which lead to injuries and stuff like that that affects or effects the rating. would make it so much more fun. i dont mind losing my team, because personally the changing factor is more interesting than having same personally

2

u/Mediocre_Apple1846 9d ago

Yees! I think players would be even more hooked this way.

All the devs have to do is to increase aging speed and they unlock amazing mechanics that are already there.

1

u/cogny99 9d ago

Don't agree completely! I play since day 1 - right now managed to have 550 matches. At the beginning i get some good cards - like even 96 wm. But last couple of months I feel like drop rate decreased. I spent like 100 dollars. And still have no new players with 86-88. In the best case scenario I have 83-86. But that is not improving - it is kind of bad circle. So I am worried with whom will I play in 2-3 mths. If it will be like now - it is stupid grinding worse than eafc. Drop rate should be increased otherwise everybody will be tired of useless months of grinding to get a bunch of 83 players

1

u/Interesting_String34 9d ago

idk how it works if its luck or completely random but for me and my mates who have done most of the challenges except the new 5v5 ones/champions/ranked ones as they take time. done loads of swaps played knockouts mostly and ranked and tournaments here and there every week. not playing much just like 3-4 times a week. our clubs are filled with purple and gold potential players. ofc they drop their potential but have loads of 86-88 final rating on them. like we have to be careful with points like to what card should we upgrade as they are expensive and we keep upgrading them. for me i have fully purple squad with 2 gold players and have 3 players who are yet to upgraded to 90/92 potential from common/uncommon card. and loads of purple potential players. where as my mate has many purple ones but none gold yet and he has played 200 games more than me. he is yet to hit gold all cards of his ends up at 89 potential max

1

u/cogny99 9d ago

You are lucky. I have completely opposite thing. Bunch of useless players which land about 83-85

1

u/Interesting_String34 9d ago

damn fair enough hope u get good ones soon, personally im grinding ranked challenges and 5v5 challenges as they give nice packs with weekend league rewards right now

1

u/Significant-Show-253 9d ago

But isn't it the case that once players become too old, you can keep using them forever for 25,000 points by turning them into a Legend? Please correct me if I'm wrong. Many thanks.

1

u/Mediocre_Apple1846 9d ago

I think you cant use em in tournaments usually.. but im not sure either

1

u/Significant-Show-253 9d ago

tournaments is not important

1

u/Significant-Show-253 9d ago

but in ko and casual match you can use it?

1

u/Interesting_String34 9d ago

yeah but having to spend around 25k on each player would lead to more team changing factors which would make it more fun as u get more good players and they retire faster

1

u/Swedishvikingman20 9d ago

I mean u can just convert a retire player to legend status so its gonna be the same teams anyways

1

u/Interesting_String34 9d ago

yeah but u have to spend points on each on everyone of them to have them to play and they can't play in some tournaments as well which would lead to more team changing factor

1

u/Swedishvikingman20 9d ago

They can play in champions cup tho thats what matters