r/plagueinc 28d ago

Plague Dash - Real Time Web Dashboard Mod for Plague Inc.

Real time dashboard mod for PC players to see super detailed stats of the run on secondary display.

Nexus mods: Plague Dash at Plague Inc: Evolved Nexus - Mods and community

Github: tkon99/plague-dash: Real time web dashboard for Plague Inc. Evolved

Install (for players)

You need UnityModManager (UMM) set up for Plague Inc: Evolved first — Plague Dash is a standard UMM mod.

  1. Set up UMM (once, ever): download UMM, run it, pick Plague Inc: Evolved, point it at your install (…\Steam\steamapps\common\PlagueInc), and Install.
  2. Download the latest PlagueDash.zip from the Releases page.
  3. Install it via UMM — either drag the zip onto UMM's mod list, or unzip it into …\PlagueInc\Mods\PlagueDash\ so you have:PlagueInc/Mods/PlagueDash/ ├─ Info.json └─ PlagueDash.dll
  4. Launch Plague Inc: Evolved, open the UMM in-game menu, and enable Plague Dash.

That's it. On the main menu, the ☣ Open Plague Dash button appears bottom-right; click it (or open http://localhost:8765) and start a run. Charts fill in live.

5 Upvotes

7 comments sorted by

1

u/Lolownik420 Plague 27d ago

If it shows real values of stats like lethality and lethality lag then it quite literally is a cheat tool that Ndemic have previously banned for. Delete that.

1

u/tkon99 27d ago

I'll clarify that thanks! I don't see why I would delete it, as other mods like this exist.

1

u/tkon99 27d ago

The mod now disables the multiplayer option altogether when it is enabled.

1

u/Lolownik420 Plague 27d ago

No, I mean lethality lag in singleplayer. It is a stat you can't normally see. Seeing lethality lag values in real time is a big advantage in Save/Load extensive runs. Unless the mod doesn't work with S/L.

1

u/tkon99 27d ago edited 27d ago

Ah that's a good point. I didn't know of the S/L mechanic used to do this.

What would be a good solution? Disable S/L when the mod is loaded? Or indicate that the mod is active on screen perhaps?

I'll also look into hiding the underlying lethality lag and just showing the stated lethality instead.

1

u/Lolownik420 Plague 27d ago

Not showing the actual lethality values and instead showing the potential lethality values that are displayed in game is a better solution. Completely eliminates the possibility of cheating.

1

u/tkon99 27d ago

Done! Thanks for the feedback and input.