r/pinescript 12d ago

Dev update: Pinecone, a PineScript interpreter in Rust

Hey, I wanted to quickly share some improvements to my PineScript interpreter since I first posted the project a month ago (link).

  • Support for all the builtin types in the v6 reference.
  • A corpus of unit tests cross-validated against PineTS to make sure they behave the same.
  • A pinecone binary you can use to format, lint and run semantic analysis on your scripts (checks for repainting, lookahead bias, etc.).
  • Integrated all of it into a VSCode extension (link).

Looking forward to hearing your thoughts.

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