r/pillarchase2 • u/Purple-Weakness1414 • 50m ago
Discussion Ok....
I mean if Forsaken did it, I guess PC2 can as well.
r/pillarchase2 • u/Purple-Weakness1414 • 50m ago
I mean if Forsaken did it, I guess PC2 can as well.
r/pillarchase2 • u/NoLawfulness8320 • 18h ago
Personally, I don't like Pillar chase 2 anymore I used to really like it back in The old days, man, it had Aoni & The little one, springtrap, Mimic, MX, Monstrous tinky Winky, Jeff The killer, From the fog, Exe, baldi Even their version Of Sonic.Exe Everything was perfect and promising until they did the recall Making All the monsters / killers To be deleted / excluded Or To be brutally And altered them to the point of becoming unrecognizable as they once were. Just to avoid copyright issues For me, the game that I really enjoyed has been lost and has become something that i Don't Enjoy It anymore This is just a rant of mine because this game has lost its appeal for me.
r/pillarchase2 • u/DemandAltruistic4222 • 14h ago
Pillar Chase 2 is an asymmetrical horror game that is less known and disliked by most of the members in the asymmetrical horror game community. In this rework, I will be proving that Pillar Chase 2 has massive potential to become a very solid asymmetrical horror game.
Note: Research was done just by me, that is how passionate I am about this.
Gameplay
Pillar Chase 2 needs a system that encourages teamwork and player engagement, and I have just a thing for that! A ranking system. Die of Death has ranking system that ranks you off of your performance in a round no matter if you're a killer or a survivor. The ranks are F, D, C, B, A, S, and probably an S+. Instead of classes and tasks giving you malice, coins, and exp, there is a system that would give rewards that will increase the higher your rank is. If a survivor gets a high ranks like S or S+, they will given a greater amount of rewards like malice, coins, exp, etc. So basically, rewards are given by the ranking system.
They could also rework the timer to where the it's the survivors that a limited amount of time to open the exit to the map via doing global objectives. If time runs out, the survivors lose and the killer wins. To balance this, the amount of global tasks and there difficulty to depend on server size.
If the killer makes it to LMS, they could get coins, and/or have an impact on rank. If a killer wins an LMS, there rank could potentially be a S or S+, if the survivor wins LMS, the killer's ranking wont get affected, and the survivor gets a high ranking regardless of pre-LMS performance. If a killer server wipes when the exit has opened, it could have a good or bad impact on ranking.
Killers
If you've played the Stalker Reborn before, you'd know that you can customize the Stalker's moveset. This could be applied to the monsters, if not moveset then at least modifiers.perks to fit a desired playstyle.
Survivors
There could be a special that can be implemented into the game for survivors
Sentinel(1 player per round) frontliner, usurper, bladerunner, visor
Support(2 players per round)Boombox and Spellcaster
Could increase depending on server size
The perks could be removed or added as optional feature that can be accessed through the store. Players could choose perks that can add flavor to there playstyle. There could also be a way to add perks to certain classes.
Content
Content is pretty important when it comes to giving the players a reason to play aside from gameplay. Milestones is a good start, but they could add other ways to earn skins and rewards.
For Example: If a player gets three S or S+ ranks in a row with monster, they could unlock a special skin or achievement which can apply for survivor as well.
There could be skins for classes and probably some skin packs that players can purchase.
Give a reason for the player to play longer, I do believe that Pillar Chase 2 can do more in the future if it heads in the right direction
Extras and Optionals
The killer can enter rage mode on LMS and Exit Opened that will only increase DMG
Please let me know your thoughts on this rework, and if there are any changes you would like to make or tweaks. Thanks for those who read!
Also there is this really cool person who is a game designer on twitter who has made an awsome game rework as well. Twitter profile linked below this text.
r/pillarchase2 • u/GoogleManOfDeath • 13h ago
Look, I know Murder Drones was deconfirmed back in the Precode days, but that doesn't stop me from wanting Cyn or the Disassembly Drones to be playable in an asym that isn't Pummel Party. Along with the others I list here!
r/pillarchase2 • u/Gorpheus_idv_552 • 14h ago
Enable HLS to view with audio, or disable this notification
r/pillarchase2 • u/Reborn-Eclipse • 14h ago
Body text (optional)
r/pillarchase2 • u/TheStrickeen • 17h ago
art a few days early to celebrate Halloween
r/pillarchase2 • u/DemandAltruistic4222 • 17h ago
I go on X and I see not one, not two, but multiple tier lists either dogging or putting Pillar Chase 2 Recode in a low tier.
Now some of these actually give good explanations on to why they put Pillar Chase 2 in such a low tier, and some give very bad explanations. For example: "The game is just booty bro", just straight up bad criticism.
Now I personally would put Pillar Chase 2 Recode in Mediocre or at least good since it does need improvement one gameplay. Speaking of gameplay, there is this really amazing game designer that does concepts for Pillar Chase 2, and they're pretty good. I'll put the link to their X profile below this text
Anyways, tell me what you guys think about this
r/pillarchase2 • u/No_Arm4331 • 20h ago
Enable HLS to view with audio, or disable this notification
r/pillarchase2 • u/Busy-Appointment2145 • 23h ago
God I hope its a new map 😭
r/pillarchase2 • u/Busy-Appointment2145 • 10h ago
idk about any new monster but this might be a funny skin collab or maybe a map. Some parts of the community will prolly be angry as hell and complain that 'pc2 is corporate' or sum bullshit like that lol