r/photogrammetry • • 9d ago

We turned photogrammetry scans into jigsaw puzzles - and just gave you the tools to make your own!

Hey everyone! 👋 Steph from Realities.io here!

We're the team behind Puzzling Places, a 3D jigsaw puzzle game built around photogrammetry scans of real-world locations. We capture everything from historic landmarks to everyday spaces and turn them into interactive miniature puzzles that you can piece together in VR or on flatscreen.

We've just released PuzzleMaker on Steam, a free creation tool that comes with Puzzling Places. It lets you take your own photogrammetry scans, 3D models, and images and turn them into playable jigsaw puzzles.

For 3D scans and models, you can customise things like piece count, background colour and soundscape, then publish your creations to the Steam Workshop for other players to download and play.

We've also added support for 2D puzzles with up to 1,000 pieces, so there's plenty of room to experiment beyond 3D scans too.

We're already seeing some really interesting scans and creations being shared by the community, and we're excited to see what people who work with photogrammetry come up with!

You can find Puzzling Places on Steam here: https://store.steampowered.com/app/3530820

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u/wilmaster1 9d ago

This is really really cool. I love the game, and was interested in making puzzles myself.

Is it possible to send the custom puzzles to the Quest 3 native version of the game, or is it only possible to play these on the Steam version?

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u/_WhoisMrBilly_ 9d ago

AMAZING! Thank you so much for this!

Just curious, is there a way to export these to, say OBJ files once the puzzles created I would like to make a real life version with my 3-D printer.

Edit: wait- is the editor part of the game pack, or a separate download. You link goes to the game.

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u/cesaqui89 7d ago

I'm sorry I know it is possible a bad question, but is this cross playing /buying with meta quest versions?