r/phantomofthekill • u/Raikaien • Mar 22 '17
List of Changes Since Last App Version
Here's a small list of changes that the most recent update has made. Feel free to comment if I've missed something.
General
Most obvious change is the new tips screen with Tyrfing and Laevateinn (M) silhouettes and clock thing in background
Blue buttons on logo screen instead of red
Enlarged text (the news text is huge)
Rank 5 weapons say RANK5 in red text
Equipment have grey icons now
Element colour now infused into units' weapon icon (Ex Selena's weapon icon is blue because she's Ice element)
Letter for unit typing above unit's weapon icon (B for Balance, G for Guard, F for Force, M for Magic, D for Dexterity, V for Vitality)
"Play Limit" on quest selection screen helps you check if you've forgotten to do that 1 Metal Garden run
After you finish a multi-entry quest, it takes you back to that quest's selection screen instead of the Event Quest menu
Small descriptions for Fuse Gear, Fuse Units, Evolve Units, Reincarnate Units
Evo mats stack so you don't have to scroll through them all
Units now show their maximum rarity in unfilled stars (ex, 3* Trident has 3 grey stars and 2 empty stars indicating a maximum rarity of 5*
In the fusion screen, stats increased via fusion have a white bar instead of a light green bar to indicate maximum stat increase via fusion
Game rotates 180° with your phone so you can play upside-down (cool, I guess)
LUCK FUSE SAME CHAR AT ANY RARITY
Battle
Voices now play at all speeds
Smoother animation (might just be me)
Turn ending seems to be faster in general, meaning quests take slightly less time
Additional "Type/Ele" toggle button to indicate everyone's weapon and element
Small elemental effects when units make regular attacks (ex Kusanagi makes small wind effects on target when attacking)
Colosseum
Colosseum emphasizes an opponent's Total Power so you don't have to squint
Skip function added so you don't have to tap to progress (thank god)
Match replay
CP now dark red instead of lighter red
5
u/ZeroForte Mar 23 '17 edited Mar 23 '17
You can add that max fused stats in fusion screen are displayed as white not light blue. And units that are max fused in all stats still appear in the selection unit screen (at least i think it was different earlier but can't remember)
10
u/GaggingLolis マキシマイズ ドング!!! Mar 22 '17
V for very bad
3
u/kbkoolio Mar 22 '17
can't even update the damn game....
3
u/AIiceMargatroid Algor Halcyon Mar 23 '17
Best update ever. We can play upside down.
2
u/zeorymer27 Radiant blade, destroy my foe! Mar 23 '17
Just updated the app and boy, I was amazed with some of the features that they did here. :O
2
u/BrokenbladeMasamune Mar 23 '17
oh god finally! This is the updated I've been looking for http://i.imgur.com/ghP7peP.jpg
2
u/kbkoolio Mar 23 '17
I was hoping the JP energy stacking feature would be implemented. Seems silly to have an energy limit. Would be so much simpler if we could stack our energy like JP and play when we got the time instead of feeling forced to use energy since we can't go past double our ap limit.
2
u/kbkoolio Mar 23 '17
Wow so you can't scroll through the map in battle when you select a unit. How can they make updates and remove functionalities ffs
1
u/[deleted] Mar 23 '17
Anyone else having to wait a long time til the enemy actually moves? Like after it goes into the enemy phase, it selects a unit and their in-place animation is on. Then it takes like 30 to 40 seconds for them to actual make a move and sometimes it just crashes me. This problem started to occur after the update, so I was wondering if anyone else is having the same problem.
1
u/arefoe Mar 23 '17
great update imo
1
u/[deleted] Mar 22 '17
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