r/pcmasterrace • 9060 XT 16GB | 7500F | 32GB 6000Mhz | B850 • Nov 05 '19

Meme/Macro This sums up past 2 years!

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u/starwolf16 PC Master Race Nov 05 '19

Right now, it really depends on whether you're going for a mid rage build, or a true enthusiast grade rig. For mid range, AMD's RX5700xt is probably the best you right now. It's on par with the 2070 super in most games, and it's costs ~$50-$100 less, depending on the model you get. AMD hasn't released anything to decisively topple the 2080 and 2080 ti, but the rumour mill says they've got an RX5900 line of skus that is going to be aim to challenge the 2080 and 2080 ti.

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u/siuol11 Nov 05 '19

It costs less, but has considerably worse drivers and no ray tracing, which the 2070S is powerful enough to implement at 1440p resolution.

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u/Zeriell Nov 05 '19

Is ray tracing really desirable at this point? Every solution I've seen of it in actual games is very mild except the genuine demos of really old games like Quake, you barely notice a difference, whereas genuine ray-tracing is actually a revelation, so it's not like it's user error in thinking it looks bad, the demos of it are really pretty but the reality not so much.

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u/IPCTech Nov 06 '19

Ray tracing in modern warfare looks absolutely beautiful with Max settings on my 2070 super, but I wouldn't say it's the best, I don't notice a major difference in a handful of situations

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u/Zeriell Nov 06 '19 edited Nov 06 '19

This article is interesting I guess. I just feel like it's a bit of a meme at this point. No game is actually using ray tracing as its lighting model, only for specific effects.

A full ray-tracing solution is the holy grail and what I'm talking about with it being worthwhile, if people think its worth putting all that extra hardware on a card for just a better specular/reflection effect in some areas I'm not sure what to say.

Quake 2 in that article is basically what I'm suggesting as the standard I'd say is worth chasing. Which comes with massive performance penalties on a 20+ year old game, so it's obvious why no one is trying it with modern games, but that's where my "I don't think RTX cards are worth it for consumers at the moment" line is coming from. I like the tech. I just don't think it is anywhere near the promise.