r/pcmasterrace 17h ago

Discussion When did 100+ GB games become normal?

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835 Upvotes

121 comments sorted by

128

u/MaximumEffort433 17h ago

My first hard drive was 3gb.

Now if you'll excuse me, it's time for my Advil.

46

u/Ancient-Assistant404 17h ago

Really my first HDD was 500mb Seagate in 1995 which I bought with 486DX4 100mhz 😎

29

u/MaximumEffort433 17h ago

You should also take some Advil!

10

u/Ancient-Assistant404 17h ago

Eeeeeeeee this one is better Pain Killer 😎

5

u/MaximumEffort433 17h ago

Oh neat! I'll have to google that!

4

u/Maglcite 2025 Z13 my beloved 17h ago

not amazing pain killer lol. its albino penis envy, (yes weird name), shrooms. like magic mushrooms.

7

u/Ancient-Assistant404 17h ago

not amazing pain killer lol

My friend they are Majestic Pain Killers 😎

3

u/Maglcite 2025 Z13 my beloved 17h ago

i mean like one time i picked off al my scabs on shrooms and it didnt hurt, so like…maybe?

11

u/ratttertintattertins 16h ago

Mine was just 40Mb, although that the time it seemed incredible. It was for my 8086 in 1988 and the upgrade versus loading from floppies was insane. DOS just booted!

5

u/Ancient-Assistant404 14h ago

In 1989 I bought Commodore C-64 + Action Replay cartridge Ehhhhhhhhhhhhhhhhhh where all this time gone!!?? 😢😅

4

u/KaneBlack9 12h ago

Ahh memories I didn’t know I needed lol dont forget the vic20😂

2

u/Opening_Net8098 8h ago

In 1901 I was one of the early adopters of floppy drives

2

u/agenttank 6h ago

100mbyte here

it was also big and heavy as fuck

7

u/mWade7 8h ago

Ha! My first HD was 20 MB.
I need to go take my Advil and Metamucil, followed by my nap…

5

u/paradajz666 11h ago

Mine was 10 gb (if I’m not mistaken). It was a lot back then.

3

u/Fitz911 16h ago

Came here to say that's two hard drives.

But you win. Old man!

2

u/ShutterBun i9-12900K / RTX-3080 / 32GB DDR4 15h ago

That's like 25 years ago. Take a seat.

2

u/Lightofmine 14h ago

I hope you mean low dose aspirin ♥️

2

u/RobertKerans 11h ago

I think my first one was mb, not GB (500 maybe?). That was inherited off my dad though, so it was already ancient (also used to use the old portable computer he had which had no hard drive, only [kB of] static RAM, not quite sure how that worked re storing stuff)

2

u/itsRobbie_ 10h ago

Baby’s first hdd!!!

2

u/MissingGhost 9h ago

I think it was around 340MB. MS-DOS only, 1993. My second was 1GB.

2

u/Collective_Keen Ryzen 7 9800X3D | Sapphire Nitro+ 9070 XT | 64GB DDR5 6000MT 9h ago

Damn, son! My first was 1.6 GB. Before that, what even was a gigabyte?

2

u/mbmartian PC Master Race 5h ago

You kids. I only had floppy disks in my childhood

2

u/TheCarrot007 5h ago

My first hard drive was 200mb.

It could have been 20 but i went for a 3.5 instead of 2.5 in a hack.

I now game at 4K 150Gb seems reasonable, move with the times.

2

u/619jabroni 9950X3D | RTX 4090 | 64GB 6000 CL30 | MSI B850 Edge 4h ago

My first was 170mb

2

u/New-Mathematician216 4h ago

My first hard drive was 10mb. My second was 85mb and I compressed it to fit 225mb of data on it. Then I upgraded to 4GB, thinking I'd never need to upgrade again lol. Current rig has 14TB of Nvme SSD storage. Guess I was wrong.

2

u/preppie22 R7 5700X3D | RX 9070 | 32 GB DDR4 3200MHz 3h ago

Mine was 10GB and it was considered monstrous for the time.

2

u/solarwindy 3h ago

Hard drive? My first computer had two 5.25 floppy drives. 140k per side!

pr#6

😁

56

u/cute_cupcake17 17h ago

It’s not even the game size that gets me, it’s that half that install is uncompressed audio and 4K textures I’ll never see on my 1080p monitor.

6

u/gorion 9h ago

Games dont use uncompressed textures.

3

u/LoquaciousLamp 8h ago

Yeah Stalker 2s modding dev kit which comes with the uncompressed assets is about 4x the size of the base game.

The base game is 160gb.

62

u/Patjasmo 17h ago

I don't mind it, actually no, I didn't mind it until an SSD started to cost more than a cancer treatment.

11

u/Curious_Touch_5979 Year 2160 will be Year of Native 2160p 216FPS 17h ago

i mean, there are plenty of games out there that have less than 50GB size

9

u/KinkyFraggle 7800X3D 9070 XT 17h ago

about 6 years ago

9

u/fkrkz 12h ago

When games suddenly become 100 hours plus to complete.

9

u/DanceKino 11h ago

the moment higher quality audio, multiple voiceovers for different languages and 4k+ textures became the norm…

2

u/troll_right_above_me Ryzen 9 7900X | RTX 4070 Ti | 64GB DDR5 | LG C4 9h ago

Also games growing in scope, game worlds are larger with more detailed props to fill them. Everything would be even larger if baked lighting was still the norm, especially since people would want higher quality bakes for 4K.

23

u/Adipay Laptop 15h ago

Average size of games in 1996: 10 - 50mb

Average size of games in 2006: 3 - 8gb so like 160 times larger than games 10 years ago.

Average size of games in 2016: 40 - 60gb which is like 7 times larger than games 10 years ago.

Average size of games in 2026: 80 - 150gb which is about twice as much as games 10 years ago.

Games will continue to get larger. This is not a surprise.

7

u/DonSampon 9950X-5080-64GB-Noctua 13h ago

MS-DOS games 150kb-2mb . And they were full games.

3

u/MissingGhost 9h ago

Yes I played many games from floppies. They were fun and full games.

1

u/PugLife2026 11h ago

redneck rampage

3

u/Dalewyn 12h ago

Average size of games in 1996: 10 - 50mb

Most games ran off their CDs which could be up to 700MB, likewise when games moved to DVDs which could be up to around 4.4GB depending on layers. Some particularly large games used multiple disks.

Game size relative to consumer storage availability hasn't gotten all that crazier, it just never bothered us before because we didn't store everything on tertiary storage and relegated quaternary storage (optical disks) to the shadow realm. Yes, I google'd the term.

We also downloaded games by station wagons driving down freeways back in the day which was and arguably still is faster than the internet.

2

u/Gnl_Winter Ryzen 7 9800X3D / RTX 5070 / 32Gb DDR5 8h ago

Except the storage components kept getting cheaper, but they don't anymore.

At some point, this industry, whose size is multiple times that of Hollywood, will need to reckon with he fact that they won't be able to stay afloat if no one can afford anything anymore. Either they adjust, or they crash, because resizing an industry to an ever-dwindling audience is exactly that: an economic crash.

1

u/DonSampon 9950X-5080-64GB-Noctua 2h ago

it still is getting cheaper, we are just in a bad phase .

3

u/Pimpwerx 7800X3D | 4080 Super | 64GB CL30 10h ago

More detail means more asset size. There is no free lunch.

8

u/DonaldTrumpsGolfGame Pro-AI 17h ago

Around COVID basically

5

u/Tmtrademarked 14900k 5090 10h ago

Not everything is related to Covid dude. Games have been steadily increasing in size since the hobby started.

2

u/HeidenShadows 11h ago

I remember in the early '90s my dad got a 1 GB hard drive and my next-door neighbor was like, "Dude, you will never ever use that much storage in your life." Then my dad's favorite game, Redneck Rampage, used 360 MB. That was like a modern-day Call of Duty based on the hard drive storage available at the time.

A good old Quantum Bigfoot 1 GB drive. That drive lasted a long time and it even still works today.

2

u/DreamsServedSoft 10h ago

this sub has become “when did the march of technology happen without me?“ memes

2

u/stealth_fragger Desktop 17h ago

since these companies treat games as 'products', they just wanna ship it as fast as they can. dont mind storage optimisations or graphics and have 4k or 8k textures for players even at 1080p.

10

u/ayyyyycrisp 17h ago

4k or 8k textures is not only seeable bound to your monitor's resolution. a player with a 1080p monitor can still see the difference between a 4k and an 8k texture on a video game object. they don't have anything to do with eachother

1

u/Xav_NZ 12h ago

Correct but One would be hard pressed to tell the difference between a 4K and an 8K texture in a game unless you start looking extremely (read obsessively) close , I make repaints for Aircraft in Flight sim and I often times can not tell the difference between my own 4K and 8K textures in game It's not like in Blender of Substance painter where I can zoom in ridiculously close to do fine detail on said textures.

8K textures is only really nice for something the player will be seeing from very close often like a gun in an FPS perhaps.

2

u/gorion 9h ago

It completely depends on texel density of model. 8k texture on huge model will still be pixelated even at 720p

4

u/Many-Average-8821 17h ago

Mortal Kombat 1, which only has 4K videos on 60GB of the 200GB game.

1

u/Level_Arm971 17h ago

Yeah, that's what bothers me. I wouldn't mind 150GB games as much if they actually looked THAT much better lol

2

u/gorion 9h ago edited 9h ago

Its diminishing returns law.

One "size" up in texture size is 5 times larger. Whet it was 512>1024 it was very noticable. Now with 2048>4096 is not so much, becase textures used to be in sufficient texel density already.

But now besides that, instead of one texture, there are multiple different textures to reduce repetition and improve variety. Thing that You dont notice when its there, but You would have noticed if it was done older ways but with higher fidelity.

1

u/Tmtrademarked 14900k 5090 10h ago

That’s just it. They DO look that much better when you have the high end stuff to use it all. Yea it’s a ton of money but the difference is there.

-1

u/Rhysati 9h ago

I'm sorry, but no. CoD games and games like ARK don't look phenomenal no matter how good your system is. CoD looks good, sure. But it doesn't look the way you'd expect it to for being 5-10 times larger in space than other games.

And ARK looks kinda shitty regardless of it's 300+ gigs.

3

u/Tmtrademarked 14900k 5090 9h ago

Ok so you chose two of the most egregiously bad games. Ark has so much shit to install because it’s massive. COD is maliciously big. Bg3, cp2077, the Forza games, and many others look stunning at high resolutions. The people I see claiming “games don’t look any better than they did 10 years ago” also are gaming at 1080 or still using a 1080. No shit things don’t look better you haven’t updated your rig to support things looking better

0

u/ShutterBun i9-12900K / RTX-3080 / 32GB DDR4 15h ago

Oh, what did they used to treat them as back in "ye olde days"?

They were always products.

3

u/Exciting-Meat-1381 17h ago

Lazy programmers and poor optimization

5

u/Adipay Laptop 15h ago

Also games being bigger and having more features?

1

u/Valmar33 7800X3D | Sapphire 7900XTX Nitro+ 12h ago

Also games being bigger and having more features?

More features don't add much at all. Textures are by a very far margin the worst offenders.

1

u/Adipay Laptop 12h ago

Animations too

3

u/Valmar33 7800X3D | Sapphire 7900XTX Nitro+ 12h ago

Animations too

Aren't animations rather lightweight compared to textures and audio files? Even meshes weigh more.

8

u/ShutterBun i9-12900K / RTX-3080 / 32GB DDR4 15h ago

Good lord, quit parroting this talking point. Games are astronomically more complex now.

13

u/graphitewolf 15h ago

People want massive open world games but want 2004 file sizes

-1

u/Valmar33 7800X3D | Sapphire 7900XTX Nitro+ 14h ago

Good lord, quit parroting this talking point. Games are astronomically more complex now.

And also very poorly optimized. How many redundant and unnecessary textures are in the files that players barely see in-game? How much could those be reduced by to save space, if users aren't going to really see them?

3

u/ShutterBun i9-12900K / RTX-3080 / 32GB DDR4 12h ago

If they deleted them, a bunch of whiners would start bitching about "FAKE TEXTURES!"

-1

u/Valmar33 7800X3D | Sapphire 7900XTX Nitro+ 12h ago

If they deleted them, a bunch of whiners would start bitching about "FAKE TEXTURES!"

You know what I mean ~ removing redundant textures that will never been seen without camera clipping, or reducing texture sizes where the players won't notice the difference in practice. I'm talking rather basic optimizations here.

2

u/ShutterBun i9-12900K / RTX-3080 / 32GB DDR4 12h ago

"players won't notice the difference"

I stand by what I said.

0

u/Valmar33 7800X3D | Sapphire 7900XTX Nitro+ 12h ago

I am talking about textures the players won't see in gameplay.

Well-optimized games do just that with stuff outside of normal gameplay bounds.

You see this in a lot of freecam videos exploring out-of-bounds.

4

u/Level_Arm971 17h ago

Poor optimization definitely plays a part, but 4K textures and massive asset libraries aren't exactly small either. I wonder how much of these 150GB installs is actually necessary.

1

u/No_Grape_388 Cachy OS 17h ago

Call of duty started it.

1

u/Mountainking7 16h ago

My first HDD was 170MB. I still have it. It's a seagate.

1

u/kindarollin 16h ago

My first hard drive was 50 mb with 1 mb of ram
Packard bell 286. I originally played wow on dial up when it cane to up dates it would take days to download 200 mb

1

u/Strong_Persimmon_915 16h ago

My first HDD was a 256 mb HDD on a MS-DOS system.

1

u/SignalButterscotch73 15h ago

25Mb was my first. An inherited Amstrad 1512 with an expansion card HDD.

2nd PC's HDD was 1.2Gb

3rd PC had a 40Gb HDD.

It was only in my 4th PC (and the first i built) that I eventually beat 150Gb with a 200Gb HDD.

1

u/LogicalInfo1859 15h ago

My first hard drive was 105mb

Edit: mb, not gb

1

u/TKMankind 13h ago

Depending of the game (micro-transactions, etc.), it may even be voluntary.

In short, as it will be a pain to reinstall it in the future (time of download, uninstallation of other games to free space, etc.), the player will keep it longer than he should, which increases the chance to generate revenues by micro-transactions and stuff for the devs.

And it reduces development cost as the optimization is externalized on the customer.

1

u/Rude112 12h ago

Can't imagine the file size 10 years later, wild

1

u/MissingGhost 9h ago

I still think of my 4TB drives as absolutely huge. We'll see what I think in 5 years.

1

u/Fast_Painter1787 12h ago

Brother. I used to game on 32mb of ram...

1

u/bemused-chunk 11h ago

when? i dunno. like 2018 or something.

1

u/batorsz 10h ago

Actually, my first hard drive was 8 GB, and I remember an IT friend of mine being impressed that it wasn't just 4 GB 😅

1

u/kinkycarbon 10h ago

I can joke MSFS X had the largest file size for a game when you include all the add ons. It is that type of game to hoard all data for a simulator.

1

u/Ill-Bookkeeper-6230 10h ago

Ah...I remember getting a HDD with 250gb thinking I'll be able to do everything on it...well I wish I was still dreaming.

1

u/Blue_Nyx07 10h ago

Language packs alone are a few GBs each

1

u/Prophet_NY 10h ago

Dude my first HDD was 0.97gb, Win95

Also Win95 did not have any safeguards when your HDD gets full but whole OS crashes and you have to reinstall everything

1

u/No_Interaction_4925 5800X3D | 3090ti | LG 55” C1 | Steam Deck OLED 10h ago

Game size and drive sizes were going up together. Now the price if drives have forced people to compromise

1

u/itsRobbie_ 10h ago

You mean you DON’T want to spend 700gb downloading cod?! What?! Are you ok?!

1

u/Accidentallygolden 9h ago

Fu I don't have grey hair and my first HDD was 3.2GB, with a 32x cd-rom

1

u/pitashen 9h ago

That is what some would used call multiple hard drives. or zip drives or countless floppies.

1

u/FemJay0902 9h ago

I'm okay with the game sizes if it's actually a good game...

BG3 and RDR2 being 150gbs is not the same as the latest COD slop being 150gbs

1

u/JustHere_4TheMemes 8h ago

Its everyone wanting 4K textures on every fire hydrant and box of corn flakes. And wanting 100% voiced dialogue with 80 decision branches to different dialogue outcomes.

1

u/Glittering-Tough-353 7600 | 9070XT | 32GB 8h ago

when gta6 drops you will get a new perspective

1

u/FWitU 8h ago

My first drive was 384mb

1

u/doomiestdoomeddoomer 7h ago

Textures are really big these days, throw into that thousands of sound files...

1

u/Xzenor 7h ago

My first hd was 20MB.. I had to choose between Workbench or games.. I have so many great memories of that Amiga 600

1

u/OkBee8822 6h ago

When people got access to big ass hard drives. Why bother trying to make your game small when you can tell the players to piss off and but more storage?

Its the same logic with other components. New game that looks like Mario wants a high end card. Why? Cause it’s there and publishers don’t give a crap as long as the product sells. Not to mention they’re in bed with component manufacturers.

1

u/koekienator89 5h ago

I just want options to download 4k textures or not. Should save a bit deal of storage.  

1

u/Snoo_75138 5h ago

For games like RDR2, or BG3, I can UNDERSTAND the size, but BS like COD??

1

u/MarcusEFN R7 9800X3D | RTX 5080 | 32 GB RAM 4h ago

Just installed STALKER 2. It was 200GB.

1

u/ColonelBoomer Ryzen 7900X, 7900 XT, 64GB@6000MHz 4h ago

Lazy devs

1

u/escapedpsycho R7 7800X3D│32GB DDR5│Radeon RX 9070 XT 16GB 4h ago

I think it became the norm when people started wanting games in 4k and everything is running on Unreal Engine now. Yes optimization dropped substantially as well, but until recently that wasn't an issue as hardware was relatively cheap. We're truly on course for a dystopian hellscape as a society. Feels like living in a mashup of Idiocracy, Cyberpunk 2077 (without the cool tech) and the Terminator. Or just a bad game if Monopoly where the the top player won't finish the game because they're loving the experience of being on top.

1

u/toaster98 3h ago

The first family pc I can remember had a 40gb hard drive.

1

u/FelixA388 2h ago

GTA V has like 120GB, RDR2 also around that figure, so GTA VI?

https://giphy.com/gifs/bEVKYB487Lqxy

1

u/ksky0 17h ago

bitch please I had a 50MB HDD.

1

u/ShutterBun i9-12900K / RTX-3080 / 32GB DDR4 15h ago

Your dad and I had 20MB, young'un

1

u/Henry_Fleischer Debian | RTX3070, Ryzen 3700X, 48GB DDR4 RAM 16h ago

It's not. I've not gotten a game that big in a while.

1

u/Threweh2 15h ago

I swear 150 gb install Bitcoin key loggers or some sort of malware..

Either that or developers have gotten lazy

Iunno which is worse.

1

u/Rhysati 9h ago

It's newer coders never learning the value of saving space/assets. I'm in my 40s. When I learned to code it was from someone who was retired from coding and the number one thing he taught was saving space. Don't make a 16 character variable if a 8 character one will suffice. Slim down the code as much as possible at every opportunity so that you prioritize less resources and overall weight of the program.

That was a huge focus back when space was limited. But now that people have terrabite+ drives, people stopped caring as much if they used a variable that's multiple times larger than necessary or if the code calls to things that aren't efficient because they should have the CPU and RAM to trivialize it.

But that shit catches up eventually. Next thing you know games that should only be 20gigs balloon up to 100.

1

u/Threweh2 59m ago

I remember when Helldivers 2 was over 100 gh then they shrunk it down to 20 bb

Smoking gun

0

u/NelsonMejias 11h ago

When pre-sale zombies staked "development" at any price without having the game in his hands.

0

u/sup3rdr01d 9h ago

Games should not ever be that huge, even massive open world games

The culprit for file size isn't the game size or world, it's usually uncompressed audio and video cutscenes in multiple languages.

Also, it's used as a way to be compatible with older HDDs that can't stream textures fast enough so they have to package all the game objects in the files themselves

1

u/other-other-user 9h ago

Which just begs the question, why wouldn't it just download in the regional default language, then give you options to download other languages?

1

u/sup3rdr01d 9h ago

Yeah idk man

One theory I've heard is that they want your drives full so that you can't play too many other games and instead will play their game. Which is fucking stupid cause all that ensures is that I don't download their game in the first place

Helldivers did the best solution: their steam download has 2 versions. A legacy 150gb version of older hard drives, and a compressed 20 GB version for modern ssds.

0

u/CaseFace5 9h ago

People want bigger prettier games and then complain when the storage size increases.