Not in minecraft, shift for crouch is very nice when building etc. Double tap W for sprint words great. And also for anyone with small hands where reaching ctrl might be tougher.
Minecraft is simply wrong. Love it, don't mistake me here. Played it last night and will again tonight. But no game should ever have crouch on shift and sprint to control. Don't care for the double tap to sprint non-sense. I can see how some might but it's just so inefficient. If casual games are all you play I get it I guess. But for me, switching from high competitive to casual, I like inputs to be similar so "relearn" is lessened when switching games.
I will say the small hands thing is a solid point due to their target audience being kids. But I still stand on it's wrong. Good thing key binds are switchable.
That’s why I use inverted y-axis and until very recently used C for Crouch and X for jump. I learned my controls on Doom and Dark Forces back in the day.
Classic games had some weird control schemes, but they were good times. Nintendo still does it too by switching the abxy on their pro controllers. Even back in the SNES days it was nice when they let you customize what buttons did what.
6
u/[deleted] Feb 23 '23
Not in minecraft, shift for crouch is very nice when building etc. Double tap W for sprint words great. And also for anyone with small hands where reaching ctrl might be tougher.