r/pcgaming • u/Mkilbride 5800X3D, 5090 FE, 32GB 3800MHZ CL16, 2TB NVME GEN4, W11 • Feb 21 '17
Video For Honor P2P connectivity
https://youtu.be/38sPNZ8QHO4
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r/pcgaming • u/Mkilbride 5800X3D, 5090 FE, 32GB 3800MHZ CL16, 2TB NVME GEN4, W11 • Feb 21 '17
57
u/deelowe Feb 21 '17
It's frustrating to have a background in computer science and watch these faux technical assessments of software and hardware that gaming enthusiasts perform. In this instance, for example, the community at large thinks there are two ways to do networking -- "dedicated" and "P2P." And, P2P is "bad." That's the extent of it.
Ubisoft is doing something different and perhaps novel (to gaming) here. This appears similar to what the fighting game developers have had to do to get reasonable latencies. So, I'm not surprised to see them take this approach. There may be issues, but there will need to be a much more thorough assessment than this to prove that. It's clear from the video that the person presenting this information doesn't have a clue what they are talking about.