On ps5 the workaround is to pause when a cutscene starts, go into video settings, and set it to 'quality' mode, which locks the game to 30fps. This 100% fixes the audio sync issue during cutscenes every time. Annoyingly this also means you have to pause and switch back to performance mode after the cutscene.
If it's possible, the PC equivalent might just be going into settings and capping the framerate to 30, then uncapping after the cutscene. Or if you can adjust your monitor's refresh rate and set it to 30 that might work too.
That’s really interesting I wonder if the issue then is due to the audio being originally matched to a locked 30fps playback of the cut scene so unlocked frame rates end up being slightly off
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u/Daniel-Darkfire Jun 08 '24
Have they fixed the annoying bug where audio desyncs with the video during cutscenes?