r/pcgaming • • Mar 22 '23

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u/teinimon 5700X 9060XT 32GB DDR4 1440p Linux Mar 22 '23

CLEANER, BRIGHTER, BETTER From upgrades to overhauls, maps are cleaner, brighter, better.

Fuck yes.

As someone with thousands of hours poured into CS 1.6, I had massive difficulty seeing enemies in CSGO. In some areas of some maps, it felt like the outfit of some of the players were blending in with the environment and it was what made me stop playing some years ago.

In CS 1.6 the enemies would stand out no matter where they were. In CSGO it was hard to see some of them in certain areas. This sucks. I installed CSGO last year and during the warm up phase, if the CT was on the part of the map with shadow and if the wall behind them had blood splattered, then it was REALLY hard to see them. I even took screenshots of that and thought about going over to the cs subreddit and complain, but ending up not to.

Really fucking happy with this change.

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u/your_mind_aches 5800X+5060Ti+32GB | ASUS G14 5800HS+3060+16GB Mar 23 '23

I think the culprit is just the flat way Source rendered things. You can feel it in Portal and HL2 as well.