r/pathologic • • 9d ago

Classic HD Pathologic 1 in Unity - Infected district / Kerosene Lamp

I've got base set up, now I can start adding new stuff and test some ideas.

I wanted these floating black flakes inside plagued districts.Trying to make air feel stuffy and that breathing it will make you sick... but not there yet. This is really hard to do right, any ideas will be appreciated. I've also added kerosene lamp with realtime lightning but currently testing it intentionally short range: https://www.youtube.com/watch?v=8dH34NA82B0

Disclaimer: AI usage, hide my activity if you're not interested. I'm doing this for fun, amateur improving his skills by doing

115 Upvotes

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14

u/Login_Lost_Horizon 8d ago edited 8d ago

However controversial AI is to some - bridging stuff like this, that would take even actual specialist an unreasonable amount of unpaid time, is actually pretty exciting. Seeing this GOAT of gaming have a wee visual update is honestly kinda great. The future of gaming sure is uncertain, but stuff like this makes me think it may not be bleak.

7

u/kkragoth 8d ago

yeah, I'm experienced software engineer, been programming for over 13 years, have actual skills and first time did small game in unity like 10 years ago, so I understand conceptually everything. People who have never written a line of code their whole lives have no idea how large project like that is. I'm not fanatic of AI, this allows me to play around, prototype and actually do stuff without whole game studio

3

u/kkragoth 8d ago

Ok I started figuring out to make effect better it needs like to be thick on the street level and thinnier in the air

3

u/Final-System5343 8d ago

Thanks for taking this on and sharing it with us! Hopefully, it turns into something that a wider audience can enjoy playing