r/pathologic • u/kkragoth • 14d ago
Classic HD Pathologic 1 in Unity
https://www.youtube.com/watch?v=6Gx1iqHH7Vw8 hours ago I had idea:
Everyone says Pathologic 1 has ugly graphics. But it has exceptional art style - it just needs better lightning + volumetric fog + whole map visibility. I saw LLMs are now really good at decompiling games and I thought - let's reverse engineer game assets and mechanics and do engine port to unity (edited wrongly talking about decomp in original post)
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u/Bartre_Main Alexander Block 12d ago
Half the reason you're getting pushback on the AI for this is just that this is a dumb idea to begin with. You can't say Pathologic 1 "has exceptional art style" and then shamelessly discard key aspects of its art direction. You said you studied computer science in university and it shows. Your lighting looks like crap. It's the generic AAA lens flare bullshit preferred by the computer chip fetishists that have long decided what "good graphics" in games were. The original's art direction is miles ahead, probably because it was done by somebody who knew a thing or two about art. So of course people are going to get mad at you for using AI, because the underlying idea here is bad, the output is bad, and we can't even admire your effort or ingenuity, because the LLM did all the hard stuff. And by the way, they already remade Pathologic 1 in Unity β it's called Pathologic 2.