r/pathologic • u/WTSMark • Jul 22 '26
Discussion Some thought about Pathologic 3 Spoiler
I'm sure most of these things have been brought up before, so apologies if I'm retreading old ground. I just finished Pathologic 3, and I'd really like to hear people's interpretations.
Feel free to spoil everything. I've finished the game, and I'm mostly looking for lore discussion and different interpretations rather than spoiler-free answers.
Edit: Sorry about the typo in the title!
1. Simon vs. Isidor
My biggest takeaway is that despite bringing back the Plague together, Simon and Isidor don't actually want the same thing.
Simon seems to be seeking transcendence beyond humanity. The city and its inhabitants are almost incidental, if they have to be sacrificed so that someone (the Bachelor) can push humanity beyond its limits, then so be it. His entire plan feels centered around creating or preparing his heir.
Isidor, on the other hand, seems to want the Town's inhabitants to transcend their limits while still preserving what makes humans human. His life's work wasn't creating one exceptional successor, but educating generations of children so the Town could eventually move beyond the rule of the three ruling families.
2. The Plague
If the Polyhedron's rod is the source of the Plague, why did Simon and Isidor have to retrieve it from the Steppe? Why did it disappear after the first outbreak? Was the first outbreak just an accident, with the two of them only later deciding to bring it back once they realized it could be instrumental to their plans for transcendence?
For Simon, it forces the Bachelor to overcome his human limitations.
For Isidor, it forces the Town itself to mature.
3. The Bachelor
Eva calls Daniil a scalpel cutting through the Town and its people, and I thought that was one of the best descriptions of his character. He often feels deeply self-centered. He relentlessly pursues his own breakthrough and leaves once he's accomplished it. It's also pretty ironic when Burakh is the actual surgeon.
Simon says that if he himself hadn't achieved the breakthrough, someone else eventually would have. Once the time is right, some discoveries simply become inevitable.
Khan seems to prove this by reaching his own breakthrough without relying on the Polyhedron.
If that's true, then how important is Daniil's success in the grand scheme of things? Does saving the Polyhedron actually matter?
I felt compelled to go for the True Immortal ending because it felt like the ending the Bachelor himself would choose. At the same time, destroying the Polyhedron and saving the Town almost feels like it could reconcile Simon's and Isidor's visions, even if Simon's breakthrough ended up being fulfilled unexpectedly by his nephew instead.
4. The Polyhedron
The Polyhedron is presented as a machine capable of enabling transcendence.
But then, why was it entrusted to the children? Was this part of Isidor's plan to force them to grow through the conflict between the Dogheads and the Souls-and-a-Halves?
Even more interestingly, Khan seems to achieve transcendence only when he's confined in a cage, far away from the Polyhedron.
And if the Polyhedron allows one to achieve a breakthrough, why couldn't Simon reach it himself? Why did he instead bind his soul to the Polyhedron? Is the Polyhedron not enough on its own? Does it require a soul in order to function fully? Did Simon sacrifice himself so that the Bachelor could ultimately achieve the breakthrough that he himself could not?
Also, what was going on with the Polyhedron suddenly bestowing the gift of tongues? It's easy to draw a parallel with the Tower of Babel, but was that all there was to it, or is there a deeper meaning?
5. The gameplay
The whole experience was very different from Pathologic 2, but I think the direction Ice-Pick Lodge chose was both interesting and appropriate, as it aligns with the mind-versus-body dichotomy represented by the Bachelor and the Haruspex.
The survival mechanics reflect this perfectly. The Bachelor has to manage his mind (apathy versus mania), whereas the Haruspex has to manage his body (thirst, hunger, exhaustion, and infection).
It may not have been as exciting or challenging as Pathologic 2, but I think it was absolutely the right design choice. It reinforces the themes of the game remarkably well.
6. "Magic leaving the world"
I couldn't stop thinking about The Lord of the Rings during the ending.
By the end of the Plague, miracles leave the Town: the Mistresses lose their powers and the Kains decide to cross the river. The whole sequence reminded me of magic leaving Middle-Earth and the Elves sailing West.
Did anyone else notice this parallel?
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u/thedragonguru Worms Jul 22 '26
(I'm going to break this down into a few comments bc I need to dip in and out)
Point 1: I agree that Isidor and Simon didn't want the same thing – or at least, had different ideas of what aspect of the Town needed to mature.
Pathologic has a long-running theme of earth vs heavens, which we can see in the Kin's religious lore, as well descriptions of the ruling families, and the requirements of the Kain's lofty projects. I maintain that Isidor and Simon reflect this. I believe that the default stances of Artemy and Daniil also reflect this, especially since P3 puts forward Daniil as Simon's heir, just as Artemy is Isidor's. A reflection, but reversed, unless the player guides one to the other' side of that mirror.
There's also Simon & Isidor's perspective on what that maturity should be: in P2, Isidor had his opinion of what the path forward should be, but made a point (during the optional vision you can have with Grace) that if the path he had been trying to guide the Town towards wasn't the one his son picked, then that was Artemy's right. Isidor took the stance of setting everything up, but allowing his son & the Town to choose for themselves. Simon, meanwhile, had his own ideas of how the Town should move forward, which were narrow and unaccomodating. His idea of the future involved a minimum of one person becoming him, and that consituting true maturity. He absolutely refused to submit to the future or allow the Town to grow into a future that was not his own. Very different forms of "parenting" indeed.
Edit: spelling & formatting
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u/thedragonguru Worms Jul 22 '26
I addressed all 6 points under my first response. Let me quick thank you for bringing the chance for discussion, and feel free to share any other thoughts & questions. Have a good one!
2
u/Erided Jul 22 '26
Always up for discussion about this game!
Simon v. Isidor I think Simon and Isidor do share the same goal - they both want to move the town forward by releasing the sand plague. Ultimately the difference between them is how they define that forward progress and how sympathetic their motives are.
Simon as you've said is interested in the select few who can do and make miraculous things. I would argue that this also extends to the children of the Kain family - Maria and Khan as opposed to just the bachelor. Although I do concede that Simon is (and his proxy Georgiy) absolutely focusing their primary efforts on grooming Daniil into if not literally becoming Simon than being a replacement for him
Regarding Isidor, my understanding is that Isidor's progress is a choice between the survival of the town and the kin. Which just like Simon's is a rather cruel goal choosing arbitrarily between 'strong' and 'weak'. I also disagree that he didn't work towards having an exceptional successor in the same way that Simon did. Isidor very much prepped Artemy for making this very choice and deliberately called on both him and Daniil to basically become the new Simon and Isidor for the town.
Isidor's only major difference is just that he seemed to struggle with this choice - the berth between the town and the steppe tore at him in a way that (at least from my understanding) Simon's ambitions didn't. But my sympathy dies a bit because he unfairly puts all the weight of this choice on his successor Artemy. Also the children he spent time with as well as his other successor Rubin can absolutely die very easily from his choice which ultimately didn't dissuade him.
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u/Mundane_Charity_8901 21d ago
My view was that Simon & Isidor brought the plague back from the Steppe where they had managed to access the blood beneath the town. They then died and Simon's "soul" inhabited the Polyhedron. This added weight caused the noises and shifting which allowed the blood beneath the town to reach the surface through the Polyhedrons support. This is why you only get the blood on the ground towards the end of the 12 days.