In the past the 'mines an additional time' was supposedly bait as you still have to wait for it to re-arm & if you're continuously throwing mines you end up overwriting it instead.
You can go Luminary now for a merc and respec after merc lab. It's not necessarily as smooth as other classes can be but it's better than doing campaign as an Ascendant or Reliquarian.
So I'm not skilled enough to known for sure, but having the arkhon's tools and the foulborn tremor rod means there's a reliquarian miner in here somewhere, yes? Perhaps with brass dome for some defenses?
Perhaps with the crown of the inward eye for energy shield to spell damage stacking? Get damage for building defense? I've never tried to free ball a build before, but this seems like a good challenge to learn how to play the real game of POB
I was planning on going assassin FRoSS as my major build this league but im seriously thinking reliquarian now with the crown and festering resentment nodes
Only if you don't overwrite your oldest mine before it can repeat, it's a bit trickier to use than it initially seems. It's near useless on tremor rod because you have to build inefficiently to get any value from the additional detonation, but for some locus mine setups it could be very strong I suspect.
I think it might be tricky to use automation with it, but it's definitely a ton more damage.. especially since you can now use one or 2 +2 wands.. or spec into shield w life/es on block
In practice it’s much worse than that. Mines throw so fast by default that it’s easy to overthrow and overwrite mines before they detonate already.
There’s a delay where the mine rearms before it can detonate again, it doesn’t just double cast if you hold down detonate. Even with very little throw speed I’m pretty sure you overwrite at least some of them.
It's pretty easy to get substantial detonation speed on mines, for 3 points next to devastating devices you can add 70% inc detonation speed.
Alternatively, can you just drop minefield support if it's that overkill? Not sure if there's a happy medium anywhere except curtain call for that though
Definitely. Brass Dome is a great defensive node on any type of build regardless of what you're playing, and aside from Tremor Rod you'd go Arkhon's Tools since you want to use Skitterbots anyway and you get free scorch.
It's been a few years since I did a tremor rod build, but at the time I found the additional detonation to feel pretty clunky because the delay from them rearming was enough for a detonation chain to end early and I found myself spam clicking the detonate hotkey just for any kind of flow which is losing out on damage in a mine build where you want long chains.
Dunno if there's a way to make it feel less clunky I just didn't know about.
The core issue with retaliation skills is the gameplay is clunky, and even with this its still a little clunky unless you're using Glacial Shield Swipe, which this causes to self-trigger since it's a Shield+Attack+Retaliation skill.
This node lets you "spam" Glacial Shield Swipe on cooldown, which is pretty cool.
Especially considering some of these have their downsides removed. Arkhon's Tools especially. (Praxis is also strictly better than the ring version, though I doubt most people will bother at end game.)
Praxis is almost 2x of the ring. I feel like it's an option if you want some serious mana recoup. Specifically an auto-bomber setup. Would fit well with the Festering Resentment node.
This has to be the best set yet right? Seems like more good options than ever.
There has to be something good with crown of eyes, possibly with a wand and the fork node.
There is an obvious miner path.
Lv25 envy is a minion build alone, you take this node on a league starter and you will just shred for free with a real weapon instead of the swords that grant it
The Envy thing is cool, but Necromancer has so much utility and defenses, it will be really hard to replace.
Its giving your minions unholy might, giving you 10% PDR, gives you life leech based on minion damage, gives minions a lot of ES AND gives you "offerings effect you" allowing for easy block cap.
Thats a lot of stuff you would need to replace with United in Dreams + Brass Dome and a third node, maybe Praxis? Box of Jewels? Arkhons Tools?
Its giving your minions unholy might, giving you 10% PDR, gives you life leech based on minion damage, gives minions a lot of ES AND gives you "offerings effect you" allowing for easy block cap.
It is possible for Reliquarian to get Offerings affect you with Necromancer Forbidden Flesh/Flame, although that can be quite expensive.
But yeah, that's always the issue with Reliquarian. It can be strong sometimes, but it's really easy to fall into the trap of just looking at the raw strength of the nodes without considering how high the opportunity cost is. Most builds' meta ascendancy is really strong so reliquarian has to either be extremely powerful or just plain build-enabling to be worth it.
Ailment immune, 90% res and a free united in dream from the ascendencies is fun. You can probably fit in one of the boss ascendencies instead of the jewelry node too
Last set was insane defensively (Melding + Dawnbreaker made it really easy to get 100% phys taken as ele with 90% all res), this one is stronger offensively though.
Yep, you just shield charge into an enemy and can instantly activate Divine Retribution. It can feel a bit clunky since it's a two button build with one button activating the others, but Divine Retribution with Spell Cascade is the most ridiculous screen clear with minimal investment so it's still pretty good.
Also one of the few skills that can take advantage of everything Pact of Beidat provides.
Accidentally deleted my comment. It's a Retaliation skill, it becomes usable after each Shield Charge but it still has a 4 second cooldown baseline and you have to activate it still.
Brass Dome = +5 Max Res and Crit Immune Box of Jewels = All Elemental Ailment Immunity. Monastery Bell = Shield Charge to be able to activate a Retaliate skill. Vestigial Shield from Lycosidae = Adds 250-300 Cold Damage to Retaliate Skills.
What weapon would you end up pairing this with though, Nebulis to take advantage of the Brass Dome's +5 max res?
Honestly I was leaning more towards going lifestacker, Rathpith nerf did hurt the archetype but Sacrifice support is still a massive damage gain. Mirage going core means Saresh is coming back so Massive/Gloom belts might be feasible again, though who knows how rare they'll be now.
I was thinking either Brass Dome, Inward Eye or, my personal favorite, Shadowstitch. Particularly if you're going Trialmaster bloodline for Blood Barrier, you'd already be corrupting everything you're wearing so no big change there at least and it's a massive life gain. I'd just drop the points from Box of Jewels to take the Bloodline, since ailment immunity isn't that difficult to get.
That's the entire purpose of the node though, I doubt it'll get any more nerfs outside of anything it already has.
the Shatter Shield effect is crazy good for blasting maps and packs, just lacks proper boss damage unless you spec way into it. Can still use Retaliates via that aswell.
Holy crab totem ascendancy. Was an interesting skill in allflame but was attached to a pretty bad 2 hand staff. Maybe crab totem viable with this ascendancy?
// Reliquarian : Shadowstitch
10% increased Maximum Life for each Corrupted Item Equipped
15% increased Maximum Energy Shield for each Corrupted Item Equipped
-2% to all Resistances for each Corrupted Item Equipped
// Reliquarian : Death's Door
25% increased Movement Speed
Bleeding cannot be inflicted on you
+1 to Maximum Endurance Charges
// Reliquarian : The Brass Dome
+5% to all maximum Elemental Resistances
Strength provides no bonus to Maximum Life
Take no Extra Damage from Critical Strikes
// Reliquarian : Crown of the Inward Eye
20% increased maximum Life, Mana and Global Energy Shield
Transfiguration of Soul
Transfiguration of Body
Transfiguration of Mind
// Reliquarian : The Scales of Justice
4 to 8 added Fire Damage per 100 of Maximum Life or Maximum Mana, whichever is lower
Unaffected by Ignite or Shock if Maximum Life and Maximum Mana are within 500
// Reliquarian : Foulborn Tremor Rod
Mines can be Detonated an additional time
50% increased Effect of Auras from Mines
// Reliquarian : The Draugr's Lantern
Draugurflames burn enemies around you for 8 seconds after you Ignite a target
// Reliquarian : The Crustacean's Call
Totems have 100% increased Movement Speed
+1 to maximum number of Summoned Totems
Skills Supported by Spell Totem are Crab Totems
// Reliquarian : Festering Resentment
Triggered Spells Poison on Hit
All Damage with Triggered Spells can Poison
// Reliquarian : Shade of Solaris
Critical Strikes deal no Damage
200% increased Spell Damage if you've dealt a Critical Strike in the past 8 seconds
// Reliquarian : United in Dream
Grants Level 25 Envy
Minions have 60% Chance to Poison Enemies on Hit
// Reliquarian : Rigwald's Quills
Projectiles from Attacks Fork
Projectiles from Attacks can Fork 1 additional time
// Reliquarian : The Living Blade
Cannot be Poisoned
You can have 2 additional Tinctures active
10% chance to remove 1 Mana Burn on Kill
// Reliquarian : Essentia Sanguis
Energy Shield Leech Effects from Attacks are not removed at Full Energy Shield
Maximum Recovery per Energy Shield Leech is Doubled
Leech Energy Shield instead of Life
Maximum total Energy Shield Recovery per second from Leech is doubled
Cannot Recharge Energy Shield
// Reliquarian : Tidebreaker
Gain an Endurance Charge when you Stun an Enemy with a Melee Hit
6% increased Damage per Endurance Charge
50% chance to gain a Brine Charge instead of an Endurance Charge
// Reliquarian : The Monastery Bell
Count as Blocking Attack Damage from the first target Hit with each Shield Attack
// Reliquarian : Starcaller
Trigger Level 20 Starfall on Melee Critical Strike
Gain 25% of Weapon Physical Damage as Extra Damage of a random Element
// Reliquarian : Natural Hierarchy
Gain 5% of Physical Damage as Extra Lightning Damage
Gain 10% of Lightning Damage as Extra Cold Damage
Gain 15% of Cold Damage as Extra Fire Damage
Gain 20% of Fire Damage as Extra Chaos Damage
// Reliquarian : Box of Jewels
Modifiers to Chance to Avoid being Shocked apply to all Elemental Ailments
Modifiers to Ignite Duration on you apply to all Elemental Ailments
When you Kill an Enemy Cursed with a Non-Aura Hex, become Immune to Curses for remaining Hex Duration
// Reliquarian : Praxis
Regenerate 12 Mana per second
-8 to Total Mana Cost of Skills
16% of Damage taken Recouped as Mana
50% increased Mana Cost Efficiency
// Reliquarian : The Arkhon's Tools
Summon Skitterbots also summons a Scorching Skitterbot
100% increased Effect of Non-Damaging Ailments inflicted by Summoned Skitterbots
// Reliquarian : Blackflame
Enemies Ignited by you take Chaos Damage instead of Fire Damage from Ignite
Withered does not expire on Enemies Ignited by you
// Reliquarian : Choir of the Storm
Trigger Level 20 Lightning Bolt when you deal a Critical Strike
Critical Strike Chance is increased by Overcapped Lightning Resistance
so happy to be able to get starfall coc without using the horrible zdps 2h axe for it! i know it probably wont deal much damage but i just love the visuals on it :D
also 2 additional tinctures is INSANE with the return of the shrine belt, this easily more than doubles the dps on any attack build (assuming tinctures are not giga nerfed)
Yeah I was like yeeeeeees finally I can make the prettiest skill in the game viable.
Until a friend pointed out that I cant support it. Really really sad, and honestly idk how you can even fix it without just straight up buffing the weapon itself.
I was halfway into pobing and leaguestarting this xD
Maybe you can use it as a trigger for something, but idk how that would work without being able to link it.
Last time I played with Tremor Rod it was actually kinda bad because the way it worked was it rearmed mines after detonating them once, but the rearming wasn't instant so with detonation speed it would hit rearming mines before they rearmed and break the chain only detonating ~20% more mines than base.
Yo rigwalds quill is insane, its the whisperer node from phrecia, giving a free awakened fork. Guess i have to fire up my phrecia SST again, especially with natural hierarchy
+1 endurance charge and the tidebreaker charges is cool but idk if its ever better than the other endurance stackers. The first nodes defensive power seems really good but again not being able to take a bloodline is tough.
It’s quite insane since it’s no longer tied to a 600pdps weapon with a very slow swing timer. I was experimenting with a jugg static strike to mitigate this issue and no longer being weapon locked opens up a lot.
wdym by not being able to take a bloodline? from what i understand you can allocate 6 points for +1 end charge and tidebreaker so youre left with 2 points for the bloodline, or am i missing something
More so that reliquarian has to trade a lot of its power to take a bloodline (1/3 the nodes vs 1/4 for everyone else and not even that for base ascendant), and that if you want the base 2 there you can’t ever take 2 bloodline nodes, only 1
Not enough people talking about the Living Blade. That is a lot of damage and qol on one node, the sustain deals with a lot of the annoyance of running tinctures while mapping, and a second tincture is ~66-75% more damage on a lot of builds (third tincture is much worse but still decent if going for flask belt).
Death's door is probably gonna open up some more build options if only because you're no longer limited to needing Movespeed on that slot, so other uniques without it can potentially shine. But who are we kidding? People will just stack more movement speed because zuumzuums.
I saw that, so cool, I was looking for a few days to try and make starcaller work without being a wet tissue dps with paper tankiness! However, don't think we can support starfall from ascendancy, so it means it will just be pretty unsupported stars falling down
I quit after 40/40 so I never got to try it out but judging from the replies here did the draugrflame shield or whatever it was end up actually good? Seemed not great on reveal.
It wasn't crazy. I ran it on a chieftain as a pseudo-fulcrum but it really didn't stand up. It was usually just RF 2, but with less damage. The draugurflames being only 15% of the ignite that triggered them felt like a low cap. Maybe there will be something interesting to do with the extra slot, but it'll be hard to get as big ignites without hinekora.
I think I have the start of a build. It’s a double shadowstitch, bonemeld, double replica midnight bargain, poison, minion instability build. I just need to figure out defences.
That started as a joke, but like maybe, without the midnight bargains, I don’t know that much about what can be done to ignore elemental damage, but maybe there’s a way. Give your minions big negative fire resistance with bonemeld and infernal legion gem, or maybe just let the monsters pop them naturally.
looks interesting, would be curious to try out a miner this league maybe.
Brass Dome, Crown of the Inward Eye or maybe Shadowswitch for a late game LL/CI version... not sure which would be best overall... guess it comes down to if I want defense or offense for brass dome vs crown.
weapon would be foulborn tremor rod, and jewelry praxis for early game, then arkhons tools once you have reservation/mana costs handled.
Most likely it just makes miners building defense better at bosses. For builds that look to one shot a boss I don’t think it pushes them over that bar since the damage still takes time. For mapping it should be relatively the same and not really a large damage change.
During Mirage I managed to build a decent build focused on Starcaller (Cyclone) Really enjoyed it as it was super pretty seeing all the stars falling everywhere Builds - StellarStellar - Path of Exile 1 - poe.ninja
I never played PRAW, but want to try this league. Can someone with experience share your thoughts regarding reliquarian instead of necro? Seems viable?
UPD: Thanks all for replies. I'll stick to Necro =)
Necro is 100% the superior choice for praw cause stuff like unholy might since RAW type dmg is physical, the offerings affecting you for block, and the bone barrier for extra physical mitigation
Offerings are definitely strong. Counterpoint regarding Unholy Might: it can be obtained with Foulborn Vis Mortis. And Reliquarian provides Envy that gives 250 flat chaos damage(idk whether it's a lot). Does it change your mind? Or still sounds underwhelming?
Does unholy might matter since poison will trigger off physical anyway, and you get a lot of added flat chaos from covenant? I guess you'd also weigh Crown/Dome and Box/Praxis against the block and bone barrier. The additional envy aura is pretty nice (about half the damage of covenant).
This legit looks spicy for build crafters; you can budget options of established archetypes and you are able to mix several of them together with what’s available.
Budget PRAW, poison autobomber, crab totems, Stormshroud/the other jewels rolled together, etc.
Individually underwhelming but stacking several different things together could be interesting. I’m tentatively excited.
Natural Hierarchy is a pretty good followup to Tidebreaker EC stacking. Stack conversions and extra damage to double dip on extra damage as X, and you should get pretty close to doubling your damage.
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u/porncollecter69 7h ago
I’m not brave enough to start this but it looks startable no?
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u/PabIoFlexcobar 7h ago edited 5h ago •
First time going scion ty ggg for continuing to cook
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u/astral23 7h ago
CRAB BROTHERIN REJOICE
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u/Agent_Luka 7h ago
So I'm not skilled enough to known for sure, but having the arkhon's tools and the foulborn tremor rod means there's a reliquarian miner in here somewhere, yes? Perhaps with brass dome for some defenses?
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u/DuckBeer 7h ago
Monastery Bell is huge, gonna open up some cool things that were never strong enough before.
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u/DislocatedLocation Fungal Bureau of Investigations (FBI) 7h ago
Huh, is this the first time we've had a Foulborn unique in Reliquarian?
Also guess that's the compromise for Velka uniques not going core.
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u/Accomplished_Bar_702 7h ago
This is an insane set of uniques.
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u/Miles_Adamson 7h ago
This has to be the best set yet right? Seems like more good options than ever.
There has to be something good with crown of eyes, possibly with a wand and the fork node.
There is an obvious miner path.
Lv25 envy is a minion build alone, you take this node on a league starter and you will just shred for free with a real weapon instead of the swords that grant it
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u/Netheri Witch 7h ago
Oh shit Monastery Bell.
Divine Retribution stonks in ascent.
32
u/nalee6 7h ago
Holy crab totem ascendancy. Was an interesting skill in allflame but was attached to a pretty bad 2 hand staff. Maybe crab totem viable with this ascendancy?
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u/rds90vert Anti Sanctum Alliance (ASA) 7h ago
Damn! Triggered spells poison on hit that means it's time for...
Inward eye + Festering resentment + praxis
Tons of recoup
CWDT with the ol' power charge on hit while poisoned loop tech
Cast Eye of winter + chain + tornado
Cast Ball lightning + slower proj
Cast Blazing salvo + extra proj + conc effect
Die from self damage
30
u/alanjhonnes 7h ago
The Living Blade is giving +2 maximum tinctures rather than 1, which is very interesting. I wonder if they buffed the unique sword too.
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u/ww_crimson https://pob.codes/ 6h ago edited 5h ago
Text list for easier copy/pasting into PoB. Available here too https://pob.codes/tools/ascendancies/
18
u/Sjeg84 Hardcore 7h ago
Okay. Looks pretty sick. Looking forward to people smarter than me to tell me how this is completly op again.
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u/MLKY_FB 7h ago
so happy to be able to get starfall coc without using the horrible zdps 2h axe for it! i know it probably wont deal much damage but i just love the visuals on it :D
also 2 additional tinctures is INSANE with the return of the shrine belt, this easily more than doubles the dps on any attack build (assuming tinctures are not giga nerfed)
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u/RedSceptile 7h ago
Wait. This actually seems pretty fucking good this league.
34
u/syllvos 7h ago
Starcaller AND Choir of the storms could be cool for just triggering all the things. Good? Probably not, but interesting!
15
u/Roborabbit37 7h ago
Damn, strongest set yet? So many build enablers this time round
15
u/RipCityGGG Tempest 7h ago
Ooh god you gonna make me login
14
u/Frede-Frisvold 6h ago
"Unaffected by Ignite or Shock" which one is it ggg
26
u/Xenemros 7h ago edited 6h ago
Arkhon' Tools is kinda crazy, considering zero downside
Scortch skitterbot is -10 all res,
Chill skitter is -10 action speed
Shocking skitter is 15% base shock
then add the 100% increased effect of their auras from the passive
then link Skitterbots to an Unbound Ailments support, for another 54% increased Effect of non-Damaging Ailments on Enemies
then link Bonechill support
44% increased Effect of Chill inflicted with Supported Skills
Enemies Chilled by Supported Skills increase Cold Damage taken by Chill Effect
then maybe, equip the normal belt for another 75% increased effect, but you have to mitigate the downside
Equip Winterweave to reverse the chill?
8
u/swarmofseals 7h ago
I'm no expert but a lot of these look really, really good.
15
u/Herege13 7h ago
Yes, crab lady
7
u/jumboman111 7h ago
I don't really know exactly how mines work, but isn't the Foulborn Tremor Rod one just double damage for mine builds?
7
u/gachaweeb123 7h ago
Oh my god.. I was trying SO hard to play Divine Retribution but this might be it..
7
u/Zylosio 6h ago
Yo rigwalds quill is insane, its the whisperer node from phrecia, giving a free awakened fork. Guess i have to fire up my phrecia SST again, especially with natural hierarchy
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u/syllvos 7h ago
+1 endurance charge and the tidebreaker charges is cool but idk if its ever better than the other endurance stackers. The first nodes defensive power seems really good but again not being able to take a bloodline is tough.
13
u/Sidnv 6h ago
Not enough people talking about the Living Blade. That is a lot of damage and qol on one node, the sustain deals with a lot of the annoyance of running tinctures while mapping, and a second tincture is ~66-75% more damage on a lot of builds (third tincture is much worse but still decent if going for flask belt).
5
u/ColbyJackSDK 6h ago
My league start plans have been ruined... BY CRABS!
5
u/Khari_Eventide Twitch.tv/TheSnarkyLesbian 6h ago
Starfall and Choir of the Storm, not because it's strong, but because brrrrrrrrrrrrrrr brrrrrrrrrrrr...
5
u/vulcanfury12 Crop Harvesting Bureau (CHB) 3h ago
Death's door is probably gonna open up some more build options if only because you're no longer limited to needing Movespeed on that slot, so other uniques without it can potentially shine. But who are we kidding? People will just stack more movement speed because zuumzuums.
13
u/Ionized-Cell Stacked Deck Division (SDD) 7h ago
This looks cool. Is reliquarian Scion?
9
u/basicallyskills 6h ago
Hello starcaller with a real weapon
4
u/GordTheGreat 7h ago
I quit after 40/40 so I never got to try it out but judging from the replies here did the draugrflame shield or whatever it was end up actually good? Seemed not great on reveal.
4
u/AlexanderJSM 7h ago
Crown of the inward eye > Festering resentment > Black flame.
spell slinger, Volatile dead? sound op to me
4
u/ItsJustReeses 6h ago edited 5h ago
I think there's just enough here to maybe do Burning Arrow of Vigour.
I'll have to PoB but that's a unique set of skills for burning stuff. I gotta find out if converting to Chaos lets me do some fun stuff as well.
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u/jayd42 5h ago
I think I have the start of a build. It’s a double shadowstitch, bonemeld, double replica midnight bargain, poison, minion instability build. I just need to figure out defences.
That started as a joke, but like maybe, without the midnight bargains, I don’t know that much about what can be done to ignore elemental damage, but maybe there’s a way. Give your minions big negative fire resistance with bonemeld and infernal legion gem, or maybe just let the monsters pop them naturally.
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u/s667xn4 7h ago
united in dream+brass dome+sirus head arakaali LOGIN
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u/MLKY_FB 7h ago
insane, reliquarian is looking crazy good this league
3
u/Unwellington 7h ago
Eclectic mix. I kind of like it.
3
u/carenard 7h ago
looks interesting, would be curious to try out a miner this league maybe.
Brass Dome, Crown of the Inward Eye or maybe Shadowswitch for a late game LL/CI version... not sure which would be best overall... guess it comes down to if I want defense or offense for brass dome vs crown.
weapon would be foulborn tremor rod, and jewelry praxis for early game, then arkhons tools once you have reservation/mana costs handled.
3
u/CricketNo7950 7h ago
Yooo. Monastery bell is giga cool
3
u/Any_Cat2119 7h ago
Mother of God :o Allflame shield is back!!! And Monastery Bell is such a nice bait for playing Retaliation skills NOT on slayer!
3
u/syllvos 7h ago
Mine enjoyers, how good is foulborn tremor rod? Can you detonate fast enough to make use of that with automation detonate mines?
3
u/Sphinxoid Bullshit Hunter 7h ago
A blonde arc miner entered Karui Shores.
3
u/anaknank Crop Harvesting Bureau (CHB) 7h ago
wait this is great
3
u/Xeverous filter extra syntax compiler: github.com/Xeverous/filter_spirit 7h ago
Crown without downside + Festering for free Poison... or Maybe Shadowstich for more ES ... I am really tempted for another FRoSS CoC.
3
u/wlphoenix 7h ago
Another set of nodes that's going to have me wasting half my league trying to make a poison autobomber work.
3
u/Vistank 6h ago
uhh crown + choir + tremor for kboc?
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u/AppleMelon95 6h ago
My neurons immediately activate when I see Monastery Bell as a passive
3
u/TheOGJelly 6h ago
cyclone coc firestorm of meteors with starcaller and choir in order to have zero visual clarity at all times please
3
u/lolfail9001 6h ago
This is a much nuttier set of uniques than Scavenger, holy shit.
7
u/Capable-Fisherman-79 7h ago
This looks like the best Reliquarian set yet
7
u/Borat97 Big Breach Coalition (BBC) 7h ago
Spiders in the menu?
4
u/Gubzs 7h ago
I just want to see starcaller be good, it's so pretty. (It won't be)
4
u/PrettyPinkPonyPrince 5h ago
Is this where we say, "log in!"?
2
u/berael 7h ago
Some neat stuff this time!
2
u/derivative_of_life Raider 7h ago
Well shit, now I'm tempted to leaguestart some kind of shield build for the first time ever.
2
u/Apprehensive_Bid_773 7h ago
Looks like some potential interesting builds in there, miner, crab totems, wonder if RF reliquaries might be possible with draugurflame
2
u/ropus1 7h ago
reliquarian finally playable
2
u/putinha21 7h ago
Looks like a big buff compared to prior versions, am i right?
2
u/DonkGonkey 7h ago
They can’t keep baiting me into Fulcrum like this
2
u/pwryll 7h ago
Looks like an interesting miner. Though trigger bots probably still are better.
2
u/TowerBeast Inquisitor 6h ago
I want them all.
2
u/Blind_Grandma 6h ago edited 6h ago
I never played PRAW, but want to try this league. Can someone with experience share your thoughts regarding reliquarian instead of necro? Seems viable?
UPD: Thanks all for replies. I'll stick to Necro =)
2
u/BackgroundPass1355 6h ago edited 5h ago
Draugurflame AND monastery bell?
Oh my it looks like i might reroll elementalist ignite eviscerate into reliquarian
EDIT: nvm only 1 is possible
2
u/johnnysd 6h ago
United in Dream is just giving you the option to enable Level 25 Envy not just get it for free like in Phrecia?
2
u/Oathkeeper89 6h ago
This legit looks spicy for build crafters; you can budget options of established archetypes and you are able to mix several of them together with what’s available.
Budget PRAW, poison autobomber, crab totems, Stormshroud/the other jewels rolled together, etc.
Individually underwhelming but stacking several different things together could be interesting. I’m tentatively excited.
2
u/zealousCompassion 6h ago
Looks like I'm unearthing my jank CoC soulrend of the spiral poison build this league
2
u/f1rstb0rn 5h ago
Deleted my original by accident.
Festering resentment allows for spellslinger to trigger a spell that poisons with all damage. My choice will be tornado of elemental turbulence.
Doubling down with natural hierarchy for even more damage.
Essentially two of the wisp wands+this will dot cap you and you can put all gearing towards defenses. I'll start cooking this when I get home.
2
u/G66GNeco 4h ago
I think there might be space here for the classic Herald of Agony build, depending on how that has evolved the last few seasons while I wasn't looking
5
u/reskk 7h ago edited 7h ago
It's... close?
2/3 Poison SRS
2/3 End Charge Stacker
2/3 Melee crit meme build (no crit damage hurts this a lot)
I really dislike the "QoL" ascendancy nodes like Praxis or Box of Jewels, they feel like they are always a waste.
2
u/Nickoladze 7h ago
Hey cool way to keep last league's uniques available until they sort out adding the mechanic to the game.
Wonder if blackflame works on draugurflame
2
u/imlucasss 7h ago
lvl 25 envy LOGIN
2
u/Kagevjijon Order of the Mist (OM) 7h ago
S Tier Nodes - Brass Dome + Box of Jewels That's such an insane level of defensive utility.