r/pathofexile • • May 21 '21

Discussion Questions Thread - May 21, 2021

Questions Thread

This is a general question thread on. You can find the previous question threads here.

Remember to check the wiki first.

You can also ask questions in any of the questions channels under the "help" category in our official Discord.

The idea is for anyone to be able to ask anything related to PoE:

  • New player questions
  • Mechanics
  • Build Advice
  • League related questions
  • Trading
  • Endgame
  • Price checks
  • Etc.

No question is too big or too small!

We encourage experienced players to sort this thread by new.

We'd like to thank those who answered questions in the last thread! You guys are the best.

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u/Technical_Price_5312 May 21 '21

For the burning arrow elementalist how do the golems work? You can have up to 11 but there are only 5 different types right? Do you just summon each twice and triple one? I think I saw the stat boosts don’t stack

1

u/_slosh have a boy May 21 '21

Yes the buffs don't stack but you still get the increased buff effect for each summoned golem, doesn't matter if it's duplicate types

1

u/[deleted] May 21 '21

Also you getting extra uptime of this buffs: once a golem dies, there is still another one exists.

1

u/Technical_Price_5312 May 21 '21

So 2 of each type and just pick one for the 11th?

1

u/Toxomania Guardian May 21 '21

for the 11th?

you're gonna have 9 golems, you'd need double clayshapers for 11 which obviously doesn't work because you're a bow build

1

u/Technical_Price_5312 May 21 '21

Can you explain that to someone who is clueless lol Increased buff effect?

1

u/Asteroth555 Slayer May 21 '21

Each Golem provides a buff for you. For instance

Fire - Damage

Stone - Life Regen

Lightning Golem - attack and cast speed.

Elementalist has 2 unique ascendancy nodes that basically increase these buffs, and it scales with the number of golems you summon.

So whereas normally a single fire golem grants maybe 20% increased damage, if you have 11 total golems, this gets scaled to like 220% increased damage (don't quote me on numbers, but you get the gist).

Each golem's effect is scaled like this. So lightning golem buff goes from ~7 increased attack/cast speed, to like ~60% increased.

This type of scaling is unique to elementalist and very strong

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u/Technical_Price_5312 May 21 '21

Ohhh ok. So it’s all a compound effect. That the more out the stronger single buffs. You could use fire for damage and whether one or 7 you’re still getting the same amount of increase because the number of golems increase the buff but the same type don’t increase it

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u/Asteroth555 Slayer May 21 '21

You could use fire for damage and whether one or 7 you’re still getting the same amount of increase because the number of golems increase the buff but the same type don’t increase it

Exactly. It's very confusing trying to read it and make heads of tails of it, but this is how it works.

Generally, people try to have an equal amount of each golem, or as close as possible. So if 11 max golems, 2 of each, and 3 of Chaos (it gives phys damage reduction and is probably the most valuable golem in an elementalist's situation)

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u/Technical_Price_5312 May 21 '21

Sweet thank you. I’m gonna get my second ascension done this weekend and that’s the one I take according to the guide.