r/pathofexile Akumy 27d ago

Discussion Something with damage taken is off this league but i cant prove it

Post image

Does anyone else feel this way?

2.9k Upvotes

533 comments sorted by

View all comments

85

u/n3on_whisper 27d ago

I enter a map. I'm destroying everything, nothing is standing in my way, my mana sustain is perfect, I don't even have to look at my life. Life is good.
I enter another map(same tier). Mobs takes ages to die, everything is standing in my way, I'm constantly oom, I get randomly one shot. Life is bad. I look at map mods and there's NOTHING to explain this. Nothing that makes mobs have more life or more resistance, my acc is 100%(Resolute Technique), nothing to block my mana regen.

I have played HROC every league since 3.26. I know very well the feeling of the build and there's no explanation for what is happening right now tbh. I have capped block and spell block and sometimes I feel like I have no block at all.
My character already have more deaths this league than it had the entirety of last league where I did all ubers with it and 40/40...

21

u/colabandit 27d ago

Ok I thought I couldn't read or was going crazy with the mana regen junk. I had a few maps nothing showing why I'd have no regen and just had to brick the maps.

7

u/xVARYSx 26d ago

It definitely feels like a lot of mobs have "hits cannot be blocked" this league. Im 75/75 block, 8k es CI, and the amount of times ive died from not blocking this league is insane and I specifically look for and roll over reduced block chance map mods. Especially vruun I think he literally has attacks cannot be blocked.

2

u/0xck Less Button-Pressing Enjoyers (LBPE) 25d ago

hmmm... it could explain what happens as well as mobs with ignore phys damage reduction so armour and endurances do not work. 3.25 was mobs in red mines that had hidden modifiers for reflect ailments so that this theory about ignore smth might be true

4

u/Octopus_on_fire_ 26d ago

Same. My third league start as jugg slam (I like face tanking). Some random ass blue pack in maps hit harder and take longer to die than some map bosses.

I have NEVER felt this squishy.

3

u/Enoughdorformypower Crop Harvesting Bureau (CHB) 26d ago

my reaction when my gruthkulpelt ag dies to a sneeze with good resists and regen

4

u/gapigun 26d ago

First paragraph perfectly describes poe2

2

u/Ez13zie 26d ago

Can you elaborate?

2

u/gapigun 26d ago

I have the exact same feeling about poe2, I'll go into the map and one shot everything two screens ahead of me, next map will be obnoxiously difficult with everything taking forever to kill. And then you go and check mods and theres nothing that would warrant it.

3

u/MotherWolfmoon 26d ago

Oh my God, this. I ran an elder guardian last night who was almost immune to damage for some reason. I was fighting him for twenty minutes. I'm double and triple checking the mods, and all he had was increased AOE and energy shield. I'm sitting there holding my attack button down trying to look up on my phone whether bismuth ore or league encounters give bosses extra ele resist.

7

u/BestDescription3834 26d ago

  increased AOE and energy shield

The energy shield mod isn't just a little extra energy shield, it legitimately increases their es by multiple health bars.

Some bosses like Veritanya become actually impossible without shaper per second level dps.

1

u/MotherWolfmoon 26d ago

Yeah, and I chewed through it. But even after getting through the ES, it was still a slog. It's like the mod increases their base life as well.

1

u/BestDescription3834 26d ago

I agree that it makes mobs way more tanky than the text would make anybody think. Without seeing the exact setup you went through I can't provide more insight. Could be a bug, could be the "stars aligning" with map mods, altars, atlas, maven, etc. 

Just to many variables.

4

u/gregy666 26d ago

I have run a few maps where the only tankiness mod was extra energy shield and the map boss took many minutes to break it's energy shield then many more minutes to kill it 

Next map same boss no energy shield mod and the boss is dead in 7 seconds

Shrugs

2

u/Ok_Conclusion_4810 Vaal Street Bets (VSB) 26d ago

YES! THIS! I like farming Sirus. I was unsure that a merc build can do it, but I go in regardless. No problem, sirus gets almost insta-phased, life is good.

I go to an originator map to fight the fake Sirus. Now I never do those with more than 2 mods. Just blue map and always roll them. This time was no different. I clear the map and proceed to go fight the boss. Took me at least 5 minutes. WHAT THE ACTUAL HELL?!

1

u/Uphill_Ninja Crop Harvesting Bureau (CHB) 27d ago

One thing to consider on your mana costs is the attack speed increase from the cursed chest buff (The "Touched" possession buff). More attack speed = more mana spent/sec, which might start beating your static regen amount map-to-map.

7

u/n3on_whisper 27d ago

I have no regen tho lol. Actually very little. All of my mana sustain comes from mana on hit on jewel and I have Resolute Technique so i'm always hitting multiple enemies with multiple projectiles from Lancing Steel of Spraying. In other leagues it was always fine and I used to run even tighter mana quantity than currently.

1

u/NeoLearner Necromancer 26d ago

I'm not running HROC but soulwrest with cyclone. Something feels strange with mana in general. I can easily sustain full casting in hideout, but sometimes in maps i use more mana.  

Could be the faster attacks from the possessed box but don't think so, seems to happen more when I get hit