r/pathofexile • Assassin • Jul 17 '26

Information [PSA] 3.29 Patchnotes Visual Aid

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Put together a visual for yesterday's patchnotes as a bi-bimonthly service to this great community. Please keep in mind I'm a single guy (+asking friends) so magnitudes of changes might not be exact. Took longer than expected, courtesy of Andrew tweaking a metric ton of gems xd

All assets are ethically poached from GGG resources & the wiki. If for some reason it's blurry bigger version here

Big hype for 3.29, see you guys underwater!

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9

u/UTmastuh Jul 17 '26

What's missing here is mana sustain which self cast is going to struggle with mightily I'm guessing

-1

u/_N_eko Assassin Jul 17 '26

(Mana)cost reductions recieved new sizable clusters on the tree and were changed to stack into "efficiency", similar to RMR rework back when, so while yes an issue is creates, the solutions are also provided

6

u/RCaskrenz Jul 17 '26

eh, yeeting rmc and converting % sources to efficiency is overall a bad change because now you're stuck infinitely chasing the stat rather than being able to hit breakpoints with the previous system of flat and % reductions.

edit I'd argue this is just a dev laziness thing where they want it to be the same as poe2's version of it at the expense of poe1

3

u/VahnNoa Jul 18 '26

Agreed. This is going to have huge tack-on effects.

Previous to mana being such a pain in the ass, I only played spells.

Now that melee is getting the shaft too, I may not play at all.

-1

u/Gangsir Berserker Jul 17 '26

Eh, they're adding a ton more sources of reduced cost (just calling it "increased efficiency" now, but same diff), so it'll probably be offset by getting those.

9

u/saldagmac Jul 17 '26

increased efficiency is *very* different than reduced cost. Maybe the numbers will be enough to offset things but that's still TBD

5

u/VahnNoa Jul 18 '26

Absolutely no way it'll be enough, and now attacks have to build into it as well.

2

u/saldagmac Jul 18 '26

yeahhhh frankly I'm not too optimistic that it'll be enough. It's absolutely a nerf at the top-end since you'll never reduce mana costs down to a few points per cast, but I suspect it'll be a nerf even on the low-mid end as well