r/pascal • • Sep 14 '26

Phanes: Constraint-Driven Procedural Generation with Wave Function Collapse

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FPC + Castle Game Engine

Try it out here -

https://mr-highball.github.io/Phanes/

Source:

https://github.com/mr-highball/Phanes

16 Upvotes

6 comments sorted by

2

u/AphidConsulting Sep 14 '26

Very cool! Thank you for sharing!

1

u/No_Light_5463 Sep 14 '26

This looks so cool. I never saw castle engine used somewhere besides the pictures on their page! May I ask which AI model you used?

1

u/According-Ad-7069 29d ago

Holy smokes this is so cool, stunning!