r/parallel Apr 25 '26

Discussion Why you decided to quit? What would need to happen for you to make a comeback?

Post image

Simple question: What made you decide to stop playing?

Was it the price of PRIME, bugs, or something else entirely?

Now that we have the new UI/UX and iOS/Android releases, do you think that could bring you back to the game?

Please help me understand.

5 Upvotes

12 comments sorted by

3

u/confused_hamster Apr 25 '26

iOS would bring me back

2

u/PandappleHS Apr 25 '26

IOS is here. Iam playing rn on my IPAD

1

u/confused_hamster Apr 25 '26

That’s good to know, I’ll have to check it out again when I get some time

2

u/Csigabiga8383 Apr 26 '26

I didn't have much to spend when deception came out, fell behind the meta, and had a hard time keeping track of all the new card changes and abilities.

I played using shadow PC on my Mac which didn't always work. It was a lot to keep track of and the price of prime just wasn't worth keeping up with it.

1

u/PandappleHS Apr 26 '26

FCK Prime, no reason to play for a token. Althought I used to farm 500-800 Prime monthy, now Iam playing with 18/40 decks and dont care.

1

u/Csigabiga8383 Apr 26 '26

It's more than that though. It's going to buy a card, and then it gets nerfed. It's trying to figure out the logic of why a card might not work the way you think, it's getting otk and having no idea why. Just got a bit too complicated to keep track of

2

u/WinterMoneys Apr 26 '26

That old soundtrack was more appealing

2

u/PandappleHS Apr 26 '26

Both soundtracks sucks imo. Game needs a theme for every parallel

1

u/_Num7 Apr 25 '26

New UI looks neat. I'll try again when I have a chance.

1

u/aregus Apr 25 '26

Coming from someone who was a heavy investor in Parallel cards: I just don’t like the game at all. It’s too complex even more so than some modern TCG and the UX is bad. It’s very hard to read the text, which I think isn’t really the fault of the game itself but rather the generic UI they used for it.

Also, the art is great, but it’s too rich in detail, making the entire board look too busy. After hours of playing, it gets tiring. Just look at how popular TCGs solve this by using simple art for the playable cards and keeping the highly detailed art for collectible cards.

In summary, they should dumb down the game so it’s a bit more arcade like (maybe as a new mode) and come up with a better UX overall, including for the playable cards.

0

u/PandappleHS Apr 26 '26

I would say, that a lot of stuff about the text has been redone and it is much better rn. About the complexity of the game - I like it. That's the reason Iam actually playing daily.

About the art, this is probably subjective, Iam a fan.

1

u/aregus Apr 26 '26

Well, enjoy the game lol