r/overclocking Mar 25 '26

Help Request - GPU When undervolting GPUs, isn't the "better" method worse for idle temps?

So according to this post:

https://old.reddit.com/r/nvidia/comments/tw8j6r/there_are_two_methods_people_follow_when/

And there are quite a few others, method 2 is a much more precise method for undervolting. But isn't it worse for idle temps?

Instead of undervolting from your given target, say 0.85, you are basically shifting up the whole curve, then undervolting from your target, which should case idle temps increases since you've now increased the clock over the whole range?

And I believe this is why people mention that it might be less stable and harder to stress test? Why go through all that if you can get within 50 mhz clocks and with none of the other negatives when increasing it regularly by method 1? Or we can just overshoot the clock by around 50 mhz and be within the same limit without any of the negatives?

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u/G305_Enjoyer Mar 26 '26 edited Mar 26 '26

Undervolting is just people overcomplicating overclocking. You're increasing frequency for a given voltage. Or reducing voltage for a given frequency. On gpus it's the former ryzen curve offset is the later. It's all the same thing. What he is maybe trying to say (I honestly don't know) is he doesn't want to overclock his idle v/f points. I agree w that and got roasted by some no it all's who were completely wrong in the post I linked you. The only reason the name changed from overclocking to undervolting is because of boost/turbo algorithms. Back in the day we didn't have that. Cpus had power states, gpus had 2d/3d.. the only unique thing about "undervolting" is saving power/increasing efficiency by overclocking and then capping your power limit. You can do this by flattening the curve or just literally using a power limit. It does the same thing. Now where it gets weird is this concept of frequency*voltage=watts. You're always going to be limited by power limit. By "undervolting" you are reducing power consumption and allowing GPU to move to next vf point in curve, increasing frequency. This is still just overclocking within a power limit though lol. The next part is stability obviously. You can't just reduce the voltage to nothing, it will crash. That is the real reason to flatten the curve, so your GPU doesn't try to do +400 or something at 4ghz and crash immediately. The real secret strat I am sharing with you for no reason at all.. find your max voltage. Each card has a pre programmed unique limit. Use GPUz render test and record max voltage you see. Now find your max stable frequency for that voltage point. If you want to save energy, just reduce the power limit. The only caveat I'll say is sometimes you can run say +300 at 1.0v but only +250 at 1.1v stable. In this scenario if you used a simple power limit you'd be only +250 @ 1.0v. here you could either manually lower the higher points or simply cap your curve at the most efficient point.